A Date With Emily vFinal
A Date With Emily is a adult teasing game developed by RobertDeadth, built with the Ren'Py engine. It was first released in September 2021 and last updated in June 2026. The game runs on Windows, Linux, Mac and is available in English.
Overview
As exciting as the prospect of dating her sounds, you’re also scared of losing the friendship that you have.
But if the date goes well, who knows, maybe an amazing future that you’ve always dreamt of awaits?
Features
A Date With Emily features themes and elements such as teasing, vaginal sex, 3dcg, big tits, creampie, groping, handjob and male protagonist.
Frequently Asked Questions
Is A Date With Emily free to download?
Yes. A Date With Emily is free to download, with links to the available builds listed on this page.
What engine is A Date With Emily built on?
A Date With Emily is built with the Ren'Py engine.
What platforms does A Date With Emily support?
A Date With Emily is available for Windows, Linux, Mac.
What language is A Date With Emily in?
A Date With Emily is available in English.
Screenshots
Download Links
These links lead to external hosting providers. Use at your own risk.
Developer Notes
Hey everyone! This is my first ever game and I'm super excited (and nervous) to share it with you.
I've been working on it for the last two months, using both Daz Studio and Ren'py for the first time. This game is a fully complete story, from the beginning to the end. I wanted to start my dev journey with an actual finished project, even if it isn't the longest or most complicated.
This is a fairly straightforward, wholesome, feel-good story of two people who are obviously into each other.
I'm aware of the fact that in the first half of the game, some of the renders are somewhat noisy. However, as the game progresses, you will be able to see a big improvement in their quality, and I made sure that all the good scenes are high quality (or at least as high as my average laptop allowed them to be).
I would recommend playing the game with the music on, as I spent some time choosing the right tracks, and I think they improve the game overall.
I would absolutely love to hear any comments or feedback you might have, be it good or bad.
As soon as the excitement of releasing something to the world for the first time subsides, I'll start working hard on my next, much bigger and more ambitious, project.
Thank you so much for reading and checking my game out, I hope you have fun playing!
Changelog
v1.0 :
The game is complete and includes:
- approximately 1 hour of playtime
- 14.2k words
- 110 renders
- 9 music tracks
More links may be in the source thread (registration required).
Source Thread