Ashford Academy Redux v0.5.3
Tags
Created by Dream Chaser HentHighSchool, Ashford Academy Redux is a adult management game powered by Ren'Py. It was first released in January 2020 and last updated in June 2026. The game runs on Windows, Linux, Mac and is available in English.
Overview
Features
Key themes in this game include school setting, sexual harassment, vaginal sex, virgin, 2dcg, ahegao, anal sex and bdsm.
Frequently Asked Questions
Is Ashford Academy Redux free to download?
Ashford Academy Redux is available to download for free; see the download section above.
What engine is Ashford Academy Redux built on?
The game is made using Ren'Py.
What platforms does Ashford Academy Redux support?
Supported platforms: Windows, Linux, Mac.
What language is Ashford Academy Redux in?
Ashford Academy Redux is available in English.
Screenshots
Download Links
These links lead to external hosting providers. Use at your own risk.
Developer Notes
:
This is a completely rewritten version of Ashford Academy!
The canon events of Ashford Academy work as is (and so should events from mods), but I am only including the events I have converted in this upload.
Conversion means that the events use the new systems I have build, and the stat values are adjusted to better fit this version.
I want to give a huge huge thank you to Ashford at this point! If he had not put his project under the GPL, I never would have even considered modifying the code base. :-D
My initial itch was having the pictures match the currently active dresscode (school uniform), but it just grew and grew from there.
During the coming weeks I intend to port over all of the (non-story) events from canon. I have done enough of them by now to know this is just a matter of steady work.
After that is done, I intend to add more rules, policies, clubs, ...
And I would very much enjoy help of any kind. I have kept the spirit of the original game and made this extremely mod friendly. So if somebody wants to e.g. port over the story events and expand on them, please go ahead!
If anybody wants to help, then the first thing that would really help would be to fill in the picture placeholders ("800x600"). Or just try to make a mod with events as explained in the readme. ;-)
Otherwise, just try it out, tell me what is broken, and give me constructive feedback.
I'll reserve the following posts for a changelog of future versions and the readme describing the project - both on its own, and in terms of changes in comparison to vanilla Ashford Academy.
Please let me know if there is a problem with the mediafire links or if the game does not start. I have unpacked and started the distributed game version under Linux and Windows, I don't have a Mac to test.
Changelog
:
0.5.3
Changes:
- Added period of activity to the description of any building which corresponds to an activity
- event "the bet" now has a morale instead of a staff_support requirement
- cleaned up club definitions
Bugfixes: - don't reset event state when both saved and default values are numbers but different classes (e.g. int vs float)
- fixed crash in class event "girls playing around"
- fixed cafeteria event "no bras under aprons"
- added missing unlocks in library event "run over"
- don't show changes to hidden stats in "Stat Changes" of the last week overview
- fixed spelling mistakes reported by OutofUniqueNames
v0.4.2
API Changes:
- removed event.img documentation - this is an internal class and should only be called by img_e (the existing documentation was plain wrong, too)
- added period_name keyword option to dp_choice, so that mods can add new activities to periods
Bugfixes: - if you got the blowjob at the start of the game, Susan and Marina would not dress up in sexy outfits later on
-- fixed game start to set the variable
-- fix on loading an existing save game added - sports_field23: could reference a non-existing image in rare cases
- removed max value for stress and lust, as these are purely calculated stats (only affects new games)
- dev mode, gallery event screen: don't crash if event variable is a hash or list
- fixed typos reported by OutofUniqueNames
V0.4.0
0.4.0 - catch them all
- added event gallery / seen events to the game, showing all events/images/variants unlocked overall or in the current save game
- since you select the event collection by mod and by location, there is now a place where the game shows which (new-style) mods have been recognized (displayed even with no events yet unlocked)
- added name, description and variant metadata to all events
- events which are completely unlocked (all images and all variants) get a gold star in the gallery (upper right corner)
- when you load a save, the game ensures all events unlocked in the save are unlocked in the game wide gallery
- replaced the screen between events: the new one shows unlocks with gold and silver stars
- game object changes show on the event summary screen (outlook change, new unlocks, new policies, ...)
- if the preference "More Numbers" is enabled, stat changes are shown on event summary screen
- When in rollback, you can't change your choices anymore. Done so unlocked event variants are in sync with what you have actually seen
- the lust stat now stays hidden until the surveillance has been build, no matter what "More Numbers" is set to
- added pictures for all policy options of human_anatomy_depiction, teacher_leeway and entrance_req_focus
- added pictures for all policy options which where still missing them (kindly donated by scorpionswamp)
- bad ends implemented: reputation
More links may be in the source thread (registration required).
Source Thread