Beat Banger v2026-07-28

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Beat Banger is a adult strategy game developed by BunFan Games/KomDog Co, built with the Godot engine. It was first released in June 2021 and last updated in August 2026. The game runs on Windows, Linux, Mac and is available in English.

Overview

Beat Banger is a simple NSFW rhythm game created using the Godot Engine.
This is BunFan Games' first ever released project

Features

Beat Banger features themes and elements such as strategy, titfuck, vaginal sex, voiced, 2dcg, anal sex, animated and big ass.

Frequently Asked Questions

Is Beat Banger free to download?

Yes. Beat Banger is free to download, with links to the available builds listed on this page.

What engine is Beat Banger built on?

Beat Banger is built with the Godot engine.

What platforms does Beat Banger support?

Beat Banger is available for Windows, Linux, Mac.

What language is Beat Banger in?

Beat Banger is available in English.

Screenshots

Download Links

These links lead to external hosting providers. Use at your own risk.

Changelog

2026-07-28
N/A

v26w14

CATHY'S VOLUME 2 LEVEL IS FINALLY HERE.

We wanted to try something different this time around when it came to the animation quality. Sure enough, it paid off, but it took much longer than we expected. We were a bit overly ambitious with her level, but we wanted to try adding two cum scenes. And now that we know how long it takes to produce that sort of detail, we will take steps to maintain our quality. But... do it just a little bit faster this time.

Collectables
A while ago, we conceptualized a Gachapon machine in Jasmine Shop that lets you collect items using tokens. We scrapped the Gachapon machine idea because it was too convoluted and just gave players collectible items for doing things throughout the game.
You can gain some collectables by beating certain levels or by clicking certain things in certain menus.
Not all the collectables are available yet, but each one has a short description that ties together a couple of things related to beat bangers lore.

Calibration (BETA)
Are the music and the notes just not lining up correctly? Well, we've got a solution that's currently in beta. By going into the Escape menu and going into the Gameplay settings, you'll see a button for a calibration menu. There, you can adjust the delay in milliseconds between your audio and video so your notes line up better.

Up Next...
Up next is Makayla's level. We're taking a lot into account this time to try and get the animations done a whole lot quicker than Cathy's.

We appreciate everyone who stuck around for the development of this game. It's been super stressful getting to this point, but we're slowly but surely getting closer to being done.

Known Issues

  • Sometimes the theater won't load cutscenes properly.

  • Some collectibles are currently unachievable. We're working on putting an indicator on those.

Let me know if you guys find any bugs that aren't listed here. There's a little bug reporting button on the main menu if you find something. *

v5.0

Massive UI Overhaul
It took a lot of work, but we finally made it so you can use your mouse to navigate throughout the entirety of Beat Banger!
Gone are the days of not being able to use your mouse to navigate the menu! We've also improved the way controllers work on menus. *

We've also given the main menu a new look featuring Zoe. We'll soon be adding more characters to the main menu, and we hope to have more creative and interactive interfaces in the future!

We've also completely overhauled the hot menu to be more mouse-friendly and less intrusive. A few options from the old menu are missing, such as the glyph override control; however, we'll add them back shortly.

Rank and (S)EXP
Beat Banger now includes tracked experience value
, which gives you a title for being the best Beat Banger around. This value unlocks things gradually throughout the game, as well as provides a mechanism for unlocking content in later updates, such as secret levels and character interactions that wouldn't be possible otherwise.
Rank Titles
You can gain (S)EXP from unlocking achievements, playing official levels, and even from playing mods! Beating official levels ranges from 50 to 100, depending on difficulty. It shouldn't be too difficult to unlock everything quickly. We may add more ranks for higher XP values down the line.

Fan Art Gallery
We've added a fan art section to the In-Game Gallery to allow community members to show off the fantastic fan art they've made! The images in the gallery are just the beginning, as we plan to add more in future updates.

Additions

  • Added ranks and experience system

  • Added mouse compatibility

  • Added in-game mod browser!

  • Added themed mouse cursor

  • Added fan art to the gallery

  • Added Patreon art to the gallery

  • Added themed hot menu border

  • Added credits menu scrolling

  • Added 2k resolution support

  • Added gameplay options to the hot menu

  • Added skip cutscene option in hot menu

  • Added reset settings function

  • Added Intiface Instructions

  • Added lore to character menu

Changes

  • Updated to v50 ✨

  • Updated engine to Godot 4.5 Stable

  • Updated locale

  • Updated main menu to include Zoe!

  • Updated options menu

  • Updated achievements menu

  • Updated scene viewer UI

  • Updated shop UI

  • Updated in-game glyphs

  • Improved menu sound effects

  • Improved level unlocking system

  • Improved system for finding controller type

  • Improved loading times on initial level load

  • Made some achievements easier to obtain

Removed

  • Removed mod folder from game directory

Fixes

  • Fixed crash on splash screen for new players

  • Fixed the mod extraction double folder issue

  • Fixed the scene viewer skipping Dawna

  • Fixed scene viewer audio desync issues

  • Fixed the mods folder being deleted on clear save

  • Fixed level editor not recognizing files with capitalized file extensions

  • Fixed level editor seekbar not handling Page Up / Down inputs

  • Fixed unintended behavior caused by multiple keybind assignments

  • Fixed effects not loading in-level properly

v4.9 U3
We recently updated the Godot engine to Godot 4.5 Beta 5, which should fix the issue where the game would refuse to launch and show a message saying "A CPU with SSE4.2 Instruction set support is required."
Charts have been reverted back to old conventions

v4.9 U1
Additions
Added difficulty icons to Zoe Vol 2
Added toy mode toggle in level editor
Added a button for creating audio bank nodes in level editor

Fixes
Fixed tooltip for level editor record mode
Fixed Zoe Volume 2 Game Over Graphic Missing
Fixed Vol 2 theater scenes not unlocking
Fixed toy toggle in level editor affecting main game
Fix modifier menu not working in mod levels
Fixed scene viewer spoofing levels in base game

Changes
Better hotkey instructions
FINALLY FIXED THE STUPID FUCKING UNLOCK BUG

v4.71U1
I've reworked the shop's functionality to enable players to access different sections more easily and provide for greater UI flexibility in the future. There are a couple of bugs and known issues regarding the camera movement and its effect on unrelated menus. So be aware that it might happen.
The team and I have been discussing better ways to navigate menus, so that you can expect a few changes on that front in future updates.

v4.71
Added Editor Sound Loop Assets (WIP)
Added Editor Voice Loop Assets (WIP)
Improved cutscene editor audio handling
Fixed Lovense app integration
Fixed Scene Viewer UI
Fixed Scene Viewer video handling
Updated Zoe's Voice lines
Updated Dawna's Voice lines
Updated Dawna's Chart

v4.7 U3
Added scrollbar for editor timeline
Added open mod folder button

v4.7 U2
Steam achievements now sync with in-game achievements
Updated in-game achievement icons to better fit Steam
Fixed non-OGG files crashing the level editor
Fixed bug where locked volumes prevent you from going back to the main menu
Fixed game over screen not showing
Fixed score screen showing up in hands-free and test mode
Added a powerup selection menu, updated how powerups are consumed and used

v4.7 U1
Deletions
Removed unused final audio and video entries from asset configurations

Fixes
Fixed hold notes not playing animations on restart
Fixed some weird power-up bugs ( Still working on it though )

Changes
Changed toy control default to "Pump Per Beat"

v4.7
Additions
Added common file system
Added achievement unlock condition descriptions
Added shader overlay with chromatic aberration effect
Added Gramp's GodotSteam GDExtension
Added break room wallpaper
Added new level unlock animations
Added character lore extras scene (WIP)
Added new powerups! ✨
Added custom sound for nurse outfit
Added Level editor: Hotkey menu ( Press "/" to open )
Added Level editor: video asset support ( .ogv files )
Added Level editor: middle click timeline dragging
Added Level editor: UI Overlay button
Added Level editor: UI assets and enhance EditorAudioAsset functionality
Added Level editor: audio previewing,
Added Level editor: buttons for adding and deleting editor assets
Added Level editor: better zoom functionality
Added Level editor: base64 encoded patterns

Deletions
Removed purple notes from Cathy's virgin level ( wtf? )

Fixes
Fixed game defaulting to steam controller glpyhs;
Fixed joystick movement spam
Fixed VolumeManager range to improve audio control
Fixed Claire boob reveal animation on expert
Fixed reduce motion causing score calculation to fail
Fixed mod path handling: ensure mods directory exists and update path retrieval
Fixed achievement unlocking logic to ensure Steam achievements are unlocked correctly
Fixed a bug where level wouldn't load mods with mp3 files
Fixed path handling in delete_modpack function to ensure correct trash operation
Fixed level path handling in open command to ensure correct global path resolution
Fixed Double select sound on mods
Fixed restore settings button; Now restarts game window
Fixed level editor not loading assets from cache
Fixed gifs/videos not loading in image trimmer
Fixed mod download progress bar to hide outside of certain menus
Fixed shop text readability
Fixed a few typos
Fixed text on shop item UI
Fixed hold note stuttering
Fixed level editor crash if no shots are present

Changes
Updated bunfan splash video
Updated main menu changelog URL to point to Steam announcements
Updated .gitlab-ci.yml file to godot 4.4.1
Updated some achievement descriptions to reflect correct level names
Updated gacha images for collection scenes
Updated resonance value for LowPassFilter to enhance audio quality
Updated Locale
Updated shop outfit ui
Improved level loading on restart and fail ( Thank you Osky

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