Condemned Bunker [v0.12] by testoviron
Condemned Bunker v0.12
Tags
Gather supplies, choose companions, and make tough decisions that can either keep you alive or lead to disaster. Hunger, thirst, wounds, and fear are constant threats, but trust, conflict, and intimacy between survivors may be even more dangerous.
If you want to add your own scenes to the game, read the readme file.
Key Features:
Replayability - each run offers different events, items, and companions.
Survival management - balance food, water, energy, and health.
Adult relationships - build trust to unlock 18+ scenes.
Night expeditions - risk dangerous scavenging missions on the surface.
Unlockable companions - discover new NPCs and unique storylines over multiple playthroughs.
v0.12
Added an expansion for NPC threesome (MMF) scenes
Added 7 new events for wasteland exploration
Added 4 new bunker events
Fixed a bug with a missing button in the survivors’ camp
v0.11
Added a major expansion of FFM threesome scenes for NPCs
Added a survivor camp with 6 characters, unlocked at 30 Survivor Camp reputation, along with their trader
Added a short quest system (fetch/skill checks) for survivor camp residents
Added new item: Kevlar Vest
Kevlar can now be used in the kitchen to restore armor
Added an armor system to combat
Armor absorbs 50% of damage from firearms and knives
Mutant attacks, fists, and bats bypass armor
Armor can now be found as loot in certain night expedition locations
Added 2 new daily events related to armor
Added mutation: Titan Frame
Grants +10 Strength instantly and stacks across playthroughs
Added mutation: Iron Lungs
Grants +10 Endurance instantly and stacks across playthroughs
Added mutation: Neural Overclock
Grants +10 Intelligence instantly and stacks across playthroughs
v0.10
Added a large expansion for scenes with the NPC "female asian"
Added a respect stat for both the Bandit Camp and the Survivor Camp (Only available after unlocking the trader in the camp)
Added a quest system with repeatable missions for both camps that reward respect
Added traders to both camps, each with a unique assortment (inventory resets every 2 in-game days)
Added an arena to the Bandit Camp (unlocked after completing several tasks for the bandits)
Added 4 girls with repeatable scenes unlocked after winning fights in the Bandit Arena
Added a new weapon: Spiked Bat (available only in the Bandit Camp)
Added new enemies: Mutant Girl and Arena Warrior
Added a new item dropped by mutants - Mutant’s Fang
Added 12 new exploration events in the wasteland
Fixed ammunition not disappearing when shooting
Slightly increased the window size for videos
Introduced minor UI and button improvements
v0.09
New companion: Valeria
Large update pack with additional scenes for NPC “trans”
Ability to leave the bunker after spending 7 days inside
Added wasteland exploration (13 random events)
Added locations: survivor camp and bandit camp
Improved display of information about which items the player lost in some events
Ammunition and first aid kits disappear after use in combat.
v0.08
Added a new character: Catalina
Added a major expansion to scenes with the male white NPC
Added new items: shotgun, rifle, shotgun ammo, rifle ammo
Added 3 new night exploration locations with extremely dangerous enemies
Added a new enemy type: Mutants, including 3 different mutant variants
Added 2 new events related to shotgun and rifle
Added Mutations - a meta leveling system unlocked by completing the game
Fixed the logic behind companion survival chances during night missions
Fixed incorrect trader sell price display
Fixed an issue where player hunger and thirst did not increase when sending a companion on a night mission
Fixed game version disappearing after finishing a run and starting a new one
Fixed loot selection screen on mobile devices in portrait mode
Fixed a bug where the map was not consumed after use
Updated main menu visuals
v0.07
New character: Victoria
Large new scene pack for Female Black NPC
Bunker raids - the more people you have inside the bunker, the lower the raid chance
Possible outcomes: attack / theft
Ability to build a greenhouse
New location: Greenhouse
From now on, food can be produced independently
Companion menu now shows a counter with available free slots
Fixed enemy avatars with baseball bats not displaying correctly
Changed main menu background
v0.06
New companion Jessica
Large update pack with additional scenes for NPC “female white”
Scenes for NPCs from the big scene pack now randomly select 4 scenes per interaction.
This prevents players from clicking through everything in one go and makes the interaction meaningful again. More NPCs will be expanded in future updates.
Added new item - pistol ammo
Added 8 events related to ammo
Reworked the combat system. The player can now choose which weapon to use, considering the limited amount of pistol ammo. Added the option to heal using a first aid kit during combat. The 3 soldiers should now be beatable with proper preparation.
Ammo has been added to several night expedition locations and to the trader
Adjusted weapon damage. The knife is the best option in early game, but the bat scales better with strength
Fixed several small bugs
v0.05
Added 12 new events, 10 tied to new items and 2 involving code usage.
Added a new character: Carmen.
Added many new lootable items across all locations and increased their loot chances.
Added new items: stealth suit, rags, alcohol, cards, guitar, sugar, coffee, tea, brewed coffee, Improvised Bandage.
Each completed playthrough now increases the companion slot limit by 1.
Added two new crafting options: brewed coffee and improvised bandage.
Added the ability to drink brewed coffee and use the improvised bandage in the kitchen.
Sending a companion on a night expedition now shows the chance to win a fight and the chance to escape.
If the player finds more items during a night expedition, the game now lets them choose what to take.
Base loot cap for night expeditions has been reduced to 6, since item drops are now significantly higher.
Modified the companion passage, pagination now appears when you have more than 3 companions.
Fixed the issue where the starter weapon appeared in inventory, but the player still punched with fists.
Fixed inventory updates, every change in item counts now updates correctly.
Improved how obtained items display during quests.
Improved the victory screen after winning a fight.
Increased volume of the NSFW music track to match the rest of the game's audio.
v0.04
Added a new character: Martha
Added 11 new events
Added 3 new items, broken versions of weapons (broken knife, broken bat, and broken pistol)
Added a loot mechanic for enemies after combat (depending on the weapon the enemy had, there’s a 5% chance of no loot, 5% chance of a working weapon, and 90% chance of its broken version)
Improved mobile display compatibility
Minor UI adjustments in the inventory screen
During trading, the Buy/Sell tab now remembers its state instead of always defaulting to “Buy”
Added the option to sell broken weapons in trading
Updated several graphics, especially base ones used in events without a camera; adjusted map aspect ratio to 3:2
Changed avatars to realistic ones
Added a small health penalty when taking a shower to close the narrative gap of why the player doesn’t drink shower water
Added the ability to repair broken weapons in the crafting tab (now includes Build and Repair options)
Made minor updates to the “Check my other game” section
v0.03
Added a new character: Lily
Added 10 new events (2 special ones, 8 mostly related to the new threesome mechanic)
Added two threesome options: FFM and MMF
Added sescriptions for MMF and FFM interactions
Added and slightly reworked male–male scenes, as one of the endings when the NPC’s arousal reached 100% didn’t make sense
When the player is alone, training now starts automatically without having to confirm it manually
Fixed minor bugs and adjusted button placement
Minor improvements have been made for mobile devices
v0.02
Added a new character: Rae
Added 14 new events, mainly focused on trading food and water, an easter egg event where I give out the code to unlock hidden NSFW options (of course I’ll keep reminding you about this code here), 3 events with a seduce option, and events with intelligence stat checks
Added a cheats menu
Added notifications when the player is very hungry/thirsty/injured. These can be turned on or off in the settings menu
Improved scaling of large images on mobile devices - they should now resize properly
Fixed logic for stat increases in some events, as well as general display improvements (spacing between buttons, etc.)
Added a combat soundtrack in different languages, so fights should feel much more enjoyable now. Some of the tracks are really good. A total of 12 tracks, so it won’t get repetitive too quickly. All in a darkwave/synth vibe. Tracks change with every battle.
Added grayed-out buttons: if the player has an option in an event but doesn’t have enough stats or the required item, the button still shows but is disabled. Previously these options didn’t appear at all - now it’s much clearer.
Added location icons instead of yellow dots/hotspots. No more having to memorize where each location is during night expeditions.
v0.01
First Release