Debt Of Pleasure [v0.1] by Sali-sensei
Debt Of Pleasure v0.1
Tags
You have 30 days to deal with a crushing debt after a sudden disaster cuts your village off from the outside world.
With the bridge destroyed and debt collectors temporarily stranded, time is all you have — and time is limited.
This is a relationship-focused management eroge game where every decision matters.
After a natural disaster destroys the only bridge leading out of your village, the debt collectors are forced to wait — but only for a while.
You now have exactly 30 days to find a way to survive, adapt, and solve your problems before they return.
Will you work honestly to repay your debt?
Will you rely on charm, relationships, and opportunity?
Or will you gamble everything on risky choices?
Core Gameplay
Day-based time system: every action consumes valuable time
Local village map with interactive locations and characters
Relationship-building mechanics with multiple main characters
Stats & money systems affecting events, dialogue, and outcomes
Mini-games tied to work, adventuring, and character interactions
You can talk, flirt, give gifts, work for characters, and unlock special actions as relationships grow — but not everything is available immediately.
Some paths require preparation.
Others require sacrifice.
And you won’t have time for everything.
Characters & Relationships
In version 0.1, you can start building relationships with:
Charlotte – your gentle childhood friend, recently returned
Linda – Charlotte’s lonely mother, hiding her own desires
Audrey – the strong-willed innkeeper and bartender
Elizabeth – the Queen herself, temporarily stranded in town
Each character has their own personality, progression, and requirements.
Some interactions unlock only after reaching specific Love/Naughty levels or meeting certain conditions.
Choose wisely — 30 days won’t be enough for everyone.
Content will be expanded in future updates.
Feedback is welcome and appreciated.
(English is not my native language, but I’m improving.)
Thank You!
Thank you for checking out the game!
This is just the beginning — the foundation is ready, and the rest is coming soon.
What’s coming next:
More story events
Expanded character routes (eroge events)
Multiple endings
Reworked mini-games
Additional interactions and mechanics
Polishing and balance adjustments
Graphics upgrade
Current Version (0.1)
Fully implemented core systems
Time & action point mechanics
Relationship and affection systems
Shops, inventory, and quest framework
Mini-games for work and adventuring
Early story events and interactions