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Emily Does It All [vEpisode 2 Part 1] by PurpleLineStudios

Cover for Emily Does It All
Game Information
Developer PurpleLineStudios
Engine Ren'Py
Release DateMay 18, 2025
Last UpdateMar 10, 2026
CensoredNo
OSWindows, MAC, Linux, Android
LanguageEnglish
Voice-
Length-
Original Name-
Aliases-

Emily Does It All vEpisode 2 Part 1

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Overview
Emily Does It All is a college slice of life game in which the player can influence Emily's decisions regarding her love life. Players will have the ability to guide Emily's choices as she navigates a complex series of relationships. There's her friends-with-benefits relationship with Nick, her friendship with prim and proper Claire, her neighbor Luke who harbors a crush for Emily, and many more. Told in an episodic manner, Emily Does It All follows a flexible, loosely, serialized story that centers on Emily's exploration of her sexuality and college adventures.
More
Season 1 follows Emily and her friends through their senior year of college—a time of change, temptation, and self-discovery. At the heart of the story is a burgeoning love triangle between Emily, Nick, and Claire, but that’s just the beginning. With a cast of intriguing characters and choices that shape Emily’s personality and desires, this season will explore just how far she’s willing to go in pursuit of connections, and pleasure.
We want to create a game that is sex positive and explores relationships in a fun and meaningful way. We felt that the genre is full of games that either take themselves painfully serious, or games that are low effort shovelware. We want to avoid the trap of strict structure in which every single event needs to be set up long in advance. Each episode will follow a self-contained theme and have a beginning, middle, and end. This allows each episode to pivot to new and exciting stories and further advance Emily's relationships. So while this game will certainly not be a slow-burn, we also don't want it to be thoughtless schlock. We intend for the characters to be fun and relatable, and their relationships meaningful. The choices players make will always impact the relationship, it's just a matter of how that relationship will be impacted. We strive to ensure that player choice does not boil down to "More Content vs Less Content".

Episode 2 Part 1 has minor branching until the final scene where your route is dependent on Emily's Personality Spectrum. Players with Independent scores will have a different scene than those with a Generous scores.
This is our first game, we hope you enjoy it!

Episode 2 Part 1
Finally. After months of effort, part 1 of Episode 2 is now available! This has been a labor of love and we've learned so much about Daz in the last few months. We're excited for all of you to play it. Episode 2 find's Emily dipping her toes into her sexuality a little bit deeper. Emily finds herself exposed to new ideas and experiences in this episode, and how players respond will have long running ramifications.
The Freak Scale: Part 1 introduces the new Freak Scale to the game's scoring mechanic. Let's face it, Emily is always going to be an adventurous woman, so players will help shape just how freaky she can be. The Freak Scale operates independently of the Personality Spectrum, and we intend for it to work no matter which end of the Personality Spectrum players are on. So don't feel the need to maximize personality points one way or another in order to access the "Freaky" or "Wild" content. This will come into play more in part 2 of episode 2, and for now doesn't create any branching routes, but that will change.
Players should expect five scenes in this update, with a branching path in the final scene that is dictated by where on the Personality Spectrum you are. Episode 2 also includes a long scene with Professor Johnson that we hope you will find intriguing.

Episode 1
Initial Release

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