Cover for Goodbye Eternity

Goodbye Eternity v0.14.0

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Goodbye Eternity is a adult sandbox game made on the Godot engine by RNGeusEX. It was first released in May 2021 and last updated in July 2026. The game runs on Windows, Linux, Mac, Android and is available in English, French, Russian.

Overview

What if you had a new chance in life? What if you could make it better than all those years of misery and harassment?
What if you could get revenge on all the people who wronged you and get what you always desired....
What will you do, with this chance as you wake up in a youthful body, thirty years in the past?
The choice is yours.
Formerly Known as Extra Life

Features

Players can expect content tagged romance, sandbox, sexual harassment, teasing, vaginal sex, virgin, 2dcg and adventure.

Frequently Asked Questions

Is Goodbye Eternity free to download?

Yes — you can download Goodbye Eternity for free using the download links provided on this page.

What engine is Goodbye Eternity built on?

It runs on the Godot engine.

What platforms does Goodbye Eternity support?

You can play Goodbye Eternity on Windows, Linux, Mac, Android.

What language is Goodbye Eternity in?

Goodbye Eternity is available in English, French, Russian.

Screenshots

Download Links

These links lead to external hosting providers. Use at your own risk.

Developer Notes

Hello, this is my first game, I did my best to create a quality game, I hope you will enjoy playing it as much as I enjoyed developing it.
If you enjoyed the game, please support me on Patreon.

Cheats Codes:

To unlock the codes it's necessary to collect the money hidden on all the backgrounds and to finish the game once.

Code:

more = +5000¥
MacumbaEverywhere = Try this, trust me

We don't condone sharing of our Patron only content, the links to which are added by the F95 Uploader Team. However, we have chosen to take an active role in the community despite the content shared.​ Please support the project if you enjoy the content.
DOWNLOAD
Win
: BUZZHEAVIER - DATANODES - MEGA - VIKINGFILE - WORKUPLOAD
Linux (v0.13.6): BUZZHEAVIER - DATANODES - GOFILE - MIXDROP - VIKINGFILE
Mac (v0.13.6): BUZZHEAVIER - DATANODES - GOFILE - MIXDROP - VIKINGFILE
Android: BUZZHEAVIER - DATANODES - MEGA - VIKINGFILE - WORKUPLOAD

Ren'Py (v0.8.1)

Win/Linux: FILESFM - MEGA - MIXDROP - PIXELDRAIN - WORKUPLOAD
Mac: FILESFM - MEGA - MIXDROP - PIXELDRAIN - WORKUPLOAD
Android: FILESFM - MEGA - MIXDROP - PIXELDRAIN - WORKUPLOAD

Patches: Incest
Extras: Walkthrough - Gallery Unlocker
- Cheat Table
*This unofficial port/version is not released by developer, Download at your own risk.

Changelog

v0.14.0

Here we are. After several long months of waiting, version 0.14 of Goodbye Eternity is finally ready.

I won’t pretend this update went exactly as planned. It took much longer than expected, and honestly, I was probably too ambitious with it. But now that it’s done, I can say one thing for sure: this is the biggest content update we’ve released since the launch of the game.

This update doesn’t just add new scenes. A large part of the beginning of the game has been rebuilt from the ground up.

The intro has been rewritten, new events have been added, some missing links in the story have been filled, and several character relationships have been adjusted so everything feels more natural and coherent going forward.

And yes, after all this time, Goodbye Eternity finally has a proper intro scene instead of starting with a black screen. I’ve wanted to fix that for a very long time, so I’m really happy it’s finally there.

The biggest part of this update is, of course, the rework of Asami’s Love route.

My goal was simple: make it feel warmer, more sincere, and give Asami the story she deserved from the beginning. Her route is now much longer, more complete, and I think it does a much better job of showing who she really is.

There are new interactions, new scenes, new CGs, new skins, and a lot more moments focused on her relationship with Saito. If you liked Asami before, I really hope this version makes you like her even more.

Because the beginning of the game has changed so much, old saves may cause issues. For the best experience, I strongly recommend starting a new game. I know that’s not always ideal, but with this update, it really is the cleanest way to experience everything properly.

v0.13.6a
0.13.6.a patch note
This is a minor bugfix update. No new story is added.

Modified

  • Story hint is no longer displayed on the city map, because it would prevent from accessing the pins underneath

Bugfix

  • Noriko's maledom route would get stuck if Yasuka's friendship path was chosen * Some sprites in backgrounds would still display when they should not
  • At the end of Sakuya's path, Asami would confront the player about sleeping with Yasuka even in the friendship route
  • Wrong sprites were displayed during one event in Yasuka's friendship route
  • Netoru's badge would be flipped sometimes

v0.13.6

## Added

  • Yasuka friendship path
  • Saito chooses to focus on his father's debt, leaving romancing options for Yasuka off the table
  • Includes one good path, and one bad ending
  • 2 sprites in backgrounds
  • 1 new costume for Yasuka
  • 1 new skin for Yasuka (only available with the bad ending)
  • New saves export/import feature
  • You can now export and import all saves files, player preferences, and unlocked content
  • Does not work on the web version, or very old Android (9 and below)
  • Will offer to save or import a .zip file containing all of the data
  • Does not require extra permissions on Android, as it uses the Storage Access Framework

Modified

  • Engine updated to Godot 4.6.1
  • Hopefully this will solve a long-standing issue with PowerVR-equipped phones, where the game would crash at the second start of the application, due to crappy PowerVR drivers crashing on loading the shaders cache
  • Game goes back to using the english version upon starting a brand new version
  • This is made so that people will think of checking translations, to make sure they get an up-to-date one

Bugfix

  • Game would not behave correctly after downloading a translation
  • Background sprites would not follow the correct logic sometimes. There must still be issues, so please tell us if you notice them
  • Sprites logic has been rewritten, no more weird behavior when changing sprites attributes
  • Game would display wrong glyphs for Chinese/Japanese languages, making a mix of the two fonts

v0.13.5

Why version 13.5 instead of 13.2? Quite simply because this is not a small update. The amount of content is far more significant than it may seem at first glance.

This update is not limited to the addition of a bad ending for Sakuya. It also includes several months of optimization work so that the game finally runs the way it should. Slowdowns are gone, and performance gains are massive (we’re talking about more than +1000%). The difference will be immediately noticeable in-game.

Another important point is a small overhaul of the UI and the route selection system. I recently played Dispatch, and I was genuinely inspired by their interface work: minimalist, clean, and efficient. The presentation is now much more visual, making it easier to clearly distinguish one route from another and improving overall readability.

The descriptions for Asami may surprise some of you. They reflect the direction I intend to take for the upcoming rework of her routes, so consider this a small preview of what’s to come.

Finally, the cherry on top: freeroam. I know this aspect has frustrated some players, and I understand why. Having freeroam when there is only a single main narrative thread doesn’t offer much value on its own. However, this is part of a long-term vision: the future addition of side quests tied to specific characters, which will require stepping outside the main storyline to unlock exclusive scenes.

With this in mind, a new option has been added: from the hint window, you can now jump directly to the next event with a single click.

This feature is entirely optional, you’re free to use it or continue exploring the world at your own pace.

As for Sakuya’s bad ending, it occurs very early in her route. You will have two opportunities to refuse to obey her and assert that you alone decide your own destiny. If you continue down that path... I’ll let you discover the outcome for yourself.

v0.13.0

Added

  • New bad ending
  • Can be reached by making a sequence of wrong choices during Sayuri's storyline if you are in a relationship with Asami
  • Unlocks a skin upon reaching it
  • Read carefully if you (don't) want to reach it
  • Your actions have consequences

Modified

  • Updated Godot to 4.5.1

Fixed

  • Story becoming jumbled when loading up certain saves
  • When entering the name, the cursor went crazy

v0.12.1

Fixed

  • Crash when trying to rename a character with mobile mode enabled
  • One Natsume CG was not displayed in the gallery
  • Noriko's sprite placement in Yasuka's bedroom
  • Natsume pubes option for one of her CGs in gallery
  • Various script corrections

v0.12.0

## ADDED

Natsume Route

  • 9 CG
  • 35 variants
  • 1 new sprite (existing character)
  • 1 new location
  • 2 new outfits (existing characters)
  • 11 background character sprites

Auto-Advance Mode

  • Toggleable via new UI button
  • Timer indicator shows remaining delay before auto-advance
  • Duration scales with text length + new Gameplay setting
  • Indicator position configurable

Lovense Support (Animated CGs)

  • Requires Lovense Remote app
  • Built around Max 2, compatible with most devices except Solace Pro
  • Phone running Remote app must share the same network as the game device
  • Configure IP + port in game settings
  • Notification on successful connection
  • Commands sent automatically during animated CGs

Skins

  • 66 total
  • 31 new clothing options
  • Skin changes update in-game sprites
  • Purely cosmetic, no story impact

UI Scaling

  • Enlarges key UI elements
  • Scaling capped to avoid breaking layout

MODIFIED

CG Gallery

  • Fully rebuilt
  • Static/animated split removed
  • Variants grouped under single entries
  • Unlocking an entry unlocks all variants
  • Lower resource usage → better performance

City Map

  • Resource usage reduced by ~60%
  • Improved zoom-scroll behaviour

Downloadable Languages

  • Sorted by completion %, then by name

FIXED

  • Music gallery muting music slider
  • Softlock in Yasuka’s love route under specific conditions
  • Missing hint in a 0.11 event
  • Noriko’s nude bedroom sprites now match pubes setting
  • Sakuya hair display issues
  • Incorrect visual FX after loading saves
  • Windows visual artifacts caused by transitions
  • Netoru’s badge flipped in early events

KNOWN ISSUES

  • Noriko’s global sprite ignores pubes setting

v0.11.0

## Added

  • Main story line continuation
  • 4 characters
  • 8 CGs
  • 28 CG variants
  • 1 new location
  • 1 new costume for an existing character
  • 1 character sprite in a background
  • some changes in existing backgrounds for story reasons
  • Translation downloader function
  • Will connect to a server to allow download of community-made translations
  • Files will automatically be placed in the correct folders, allowing Android users to use translations
  • The available translations list needs to be synched in order to allow for each language to be downloaded
  • This sync will automatically be done when using a PC or MacOS
  • It will require one extra press on Android, in order to not trigger any data consumption
  • After sync, the list will be updated, each language advancement displayed and allow to download
  • Once a file is downloaded, it is automatically enabled. You can only download each file once per day, the translations usually take longer to be updated after all *
  • If a file is incomplete, missing lines will be displayed in english
  • Sounds for reworked animations (see Modified)

Modified

  • Godot has been updated to 4.3 (yes, we know 4.4.1 has been available for some time, we'll be working on it for 0.12)
  • Converted 4 animations from videos to Spine
  • Volume slider now functions on percentage instead of dB
  • If you were using 0dB everywhere (meaning 100%), sound will be at 0% when loading your preferences. You will need to readjust it

Fixed

  • Game state corruption when loading choice saves at specific points during the game
  • If your save was bugged because of this, please do not use it, as it cannot be corrected
  • Crash when loading specific saves
  • Game locking up when skipping the path start UI

Known issues

  • One of the new characters doesn't have pubes on their sprite even with the setting enabled

v0.10.3

  • Updated the version number
  • Windowed mode will default at half its size on screens 1080p and below, to allow for the borders to display
  • Some CGs did not display as intended during the game (for example, during Yasuka's love timelapse, the CG did not switch to Noriko behind the door)
  • Backgrounds added with 0.10 can be unlocked in the gallery

v0.10.2

Added

  • Music player in freeroam mode. Allows the player to choose what background music to play during the game
  • Some musics will still play at certain points during the story, overriding this choice

Fixed

  • Asami's sprite was badly displayed in certain situations
  • Crash when the game displayed a notification and the player was skipping text
  • Crash when following Yasuka's love route, for her timelapse event
  • Noriko's maledom route continuity issue, where time advanced at a wrong time
  • Zoom effect on location change when using screen sizes different than 1080p
  • Confirmation before quitting did not trigger
  • Skip unseen preference did not work
  • Quests could trigger at the wrong time in some situations
  • Macumba no longer appears during morning before giving him the music player (other than his initial appearance)
  • City map and some CGs will properly display on web build (a workaround while waiting for Godot 4.4 to fix issue godotengine/godot#95721)
    *** No more crashs with Android

Known issues**

  • Long load time when accessing the city map, due to removing VRAM compression (see Godot bug godotengine/godot#95721)

v0.10.0

Major changes
A lot of internal reworks have been done to solve the crashing problems. As such, 0.9.1 and earlier saves will not be loaded by the new version. The persistent file where gallery unlocks are stored is still working as intended.

To make up for the loss of save files, a new Chapter Start feature has been added, which allows the player to start at the beginning of each major chapter of the game. You can choose what choices have been done before, and the new path is directly available. So unlike the previous Veteran Start, you can start straight from the newly-added chapter.

Added

  • Sayuri's route

  • 2 branches depending on Asami's relationship

  • 23 animation variants (including 3 transitions)

  • 6 CGs

  • 20 CG variants

  • 6 new locations

  • 8 character sprites in various backgrounds

  • A new BGM piece

  • Some raining in exterior locations (for the moment it only happens during the storyline)

  • Can be turned down or off if it makes the device slower, by reducing particles in the preferences

  • Fonts for Cyrillic, Greek and CJK writing systems, so translations can work when .po files are placed in the right folder

  • Windows: %appdata%\Godot\app_userdata\Goodbye Eternity\translations\

  • Linux: ~/.local/share/godot/app_userdata/Goodbye Eternity/translations/

  • MacOS: ~/Library/Application Support/Godot/app_userdata/Goodbye Eternity/translations/

  • Android is a mess to access apps data

  • Other fonts will be added if there is enough progress done on the translations.

  • Chapter Start:

  • Allows the player to choose where to start their new game, and make the major choices they would have experienced if they had played all the way through

  • Unlike the old Ren'Py Veteran Start, it does not require to have played through the game at least once

  • Typing speed preference, to slow down, speed up, or make instant text appearance

  • Anti-softlock feature when time advancing is locked

  • Will try to detect and correct cases where the player has advanced beyond the time of day where the storyline happens

Modified

  • Some video animations have been changed to Spine animations

  • Noriko's early path choosing has been simplified

  • Kimochi's first encounter event has been changed

  • Asami's early paths have been updated accordingly

  • Patrons list has been updated. Thank you all for your support Galleries > Music)

  • Skins menu, accessible on the interface on the right side of the screen (in free exploration phase) or in the quick shortcut bar. Cheat codes previously used to activate skins have been disabled.
  • Russian translation is now included by default in Extra Life (thanks to Tomasnuclear)
  • Display on the quest page the path taken for eligible characters if the path hint option is enabled (Android version)
  • Added Yasuka's repeatable scenes
    Discussion in the cafe
    Scene in the bathroom
    NSFW scene in Yasuka's room

Bugfix

  • Various translation errors
  • Simplification of the click on the interface elements
  • Fixed the pause image displayed in the bathroom
  • Blocked the quest to get the MP3 player
  • Selection of some choices not currently implemented was possible (Android version)
  • Crash when interacting with dumbbells in very rare circumstances
  • Resolved softlocks in the Yasuka Love story under certain circumstances
  • Reworked the validity check of skins, which was generating a false positive. Now only invalid skins will generate the warning.
  • An image of a Yasuka CG ignored the use of the "Shaved" skin
  • Persistent data not saved under certain circumstances (Android version)
  • Unlocking of some backgrounds was incorrect
  • A static Yasuka CG did not match its animated version (classic version)
  • Improved internal string tracking to facilitate fan translation

v0.5.2

  • Updated quest hints so they reflect what cannot be done in the current version, but will come in a future one.
  • Reworked the CG/animations menu ergonomics for mobile. Scrolling will be easier.
  • Fixed display issue on mobile when clicking on the bed.
  • Fixed background menu (incorrect images shown + translation issues).
  • Fixed translation issues when clicking on bed.
  • Fixed some animation issues in a certain Macumba scene.
  • Fixed minor translation issues.

v0.5.1

  • Talking to sakuya, Netoru or Yasuka at the wrong time of the day was sending you back to the main menu.
  • Moving forward in the day with the skip time button could break the story. Some passages are now blocked so that the events take place in the right order.
  • Sakuya's chest was visible when she was dressed
  • Fixed names that were not displayed correctly
  • Fixed an asami animation that was not displayed correctly
  • Spelling correction
  • Fix minor bugs

v0.5
Patchnote 0.5: A new whole story for the yasuka(path love only)

  • New story for Yasuka 15000 words (more than the 2 asami's path)
  • 6 New CGs + 60 variations - 3 New animations + 31 variations (203 secondes d'animations)
  • 6 New Backgrounds + 16 variations
  • A new option to display path in the settings
  • The interactive events are now flashing, (you can't miss the mp3 player now)
  • Optimization of the game performance
  • Implementation of a skin system, you can download the skins every month on patreon or subscribestar and then activate them in the game
  • the cheat menu has been deactivated, you have to collect the money again in the 6 new places

v0.4.91

  • Some bugfixes from 0.4.9

v0.4.9
New features

  • Added some extra dialogues with Asami's corruption/love path.
  • It will now be possible to sleep with Asami every night by clicking on the bed before going to sleep
  • If you chose to corrupt Asami, she will be accessible in the afternoon and evening in the park, you will be able to interact with her, chat/sexual interaction
  • Added a gallery for the animations you've already unlocked, you can control them as long as you want.
  • The cheat menu has been modified, it is still accessible by collecting money on all the backgrounds, it's necessary to enter a specific code to get the desired effect. The codes are exclusive to pledgers (Patreon/Subscribstar)
  • A button to travel faster between Saito's room and the city map has been added, it's accessible from the moment you talk to Chiaki for the first time. - The first level of security for the Renpy archives has been implemented.

Optimisation / Fix

  • During a dialogue between two characters, the textbox disappeared for a fraction of a second each time the animation changed.
  • There was a one-and-a-half-second delay before you could click to collect money again. This lag time no longer exists, you can spam click everywhere to collect money without missing a single area
  • All backgrounds have been optimized to save hard drive space
  • To blur the background, a renpy feature was used, it was slowing down the game, now direct blurred images are used, they are very light in size - The old transformations used to take too many resources, this has been changed.
  • The display of backgrounds according to the time of the day was done in hard with conditions, we optimized this by using ConditionsSwitch. Globally, before in the code, it was necessary to do this

if clock.time == "Morning" or clock.time == "Afternoon":
scene saito room day
elif clock.time == "Evening":
scene saito room evening
else:
scene saito room night

Now it's just

scene saito room

Much better, isn't it? For you it's invisible, but for me it's a phenomenal time saver and I don't have to worry about the script anymore, always asking myself what time of day it is?

  • The sounds dedicated to the money sound effects are now on the right audio channel (sound).
  • All clickable elements of the game have been replaced by faster and more responsive buttons (with condition switches)
  • It was possible before to display the inventory and the objective menu at the same time, both were superimposed and unreadable, now you can display only one menu at a time.
  • The light mode has been extended to button animations, the dissolve effect will not appear anymore. Also the effect enlarged the characters every time they spoke (pulse effect).

v0.4.3
Patchnote :

  • multiple fixes for all remaining bugs
  • fixed : the variable that gave access to the cheat menu was not the right one
  • Grammar fixes

V0.4

  • Add 2 New characters (Natsume / Kimochi)
  • Add 4 New locations (bathroom/appartment/Asami's house/Interior restaurant hidden money indicator won't work here)
  • Add 10 New backgrounds
  • Add 10 New CGs and 55 variations
  • Add 2 New Quotam. song
  • Add 4 New animations

On the condition that you create a new game otherwise these choices will not appear

  • Add possibility to sleep with yasuka at night to unlock a new scene (love path only)
  • Add Possibility to ask noriko to blow you during the day in your room by clicking on the bed (blackmail path only)

  • Main story update (Just enough to get you working at the restaurant and generate more money)

  • Added two stories related to Asami in connection with the main plot
  • Added two paths for Asami, corruption and love
  • A gallery has been added to view all the CGs you have unlocked

  • Memory Optimisation

  • The menu sprites and backgrounds of the gallery have been updated
  • The location of the money is now indicated for Minato's house and konbini

  • Fixed : The characters were superimposed from time to time

the backup of version 0.3.91 is compatible with the new version. However, if you want to unlock all the CGs you will have to start a new game.

v0.3.9
ANIMATED CONTENT!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

  • Add 3 animated scenes

v0.3.3
Bug fixes

v0.3.2

  • New part of the story
  • 2 New location, Konbini, Minato's house
  • 2 Backgrounds
  • 2 New characters, Asami, Sakuya
  • 10 CG, 15 variations

  • Memory Optimisation, some backgrounds in 4k could cause significant slowdown, their size has been reduced.

  • The menu sprites and backgrounds of the gallery have been updated
  • The location of the money is now indicated for noriko's room and the park
  • A link to the subscribestar page has been added on the home menu
  • The cheat menu will now be available to all those who have found the money hidden in all the backgrounds. Once you have unlocked the cheat menu it will be accessible for all your new games
  • You will now have an end screen once version 0.3 is finished

v0.2.2

  • New part of the story
  • 2 new locations, Park and Noriko's room
  • 2 new backgrounds, 6 variations
  • 4 new characters
  • 5 New CG, 11 variations
  • Optimization of the interface for German and Russian translation
  • 50% reduction of the total size of the web version
  • Improved menu navigation, faster, more fluid
  • Added a gallery to view sprites and backgrounds
  • Added a cheat menu for players who found all the hidden money in v0.2
  • The locations of the money already found by the players in v0.1 will now be indicated with the "Help" button, the new locations however will not have this feature.
  • The Japanese navy flag has been removed in favor of the simple Japanese flag.
  • Added an option to add a translation on the fly (more details on the discord)
  • A money spot hidden in Noriko's room has been moved because you had to click through the interface
  • A money spot hidden outside the dojo has been moved because you had to click through the interface
  • Fixed: bug on the android version, the interface display was distorted on low-resolution screens.
  • Fixed: minor bug
  • Fixed: bug that forced the game to launch in English after loading
  • Grammar fixes

v0.1.2

  • Change discord link in-game previous one was hacked

v0.1.a

  • Minor fixes
  • Grammar fixes
  • Modification on save/load menu

First Release

More links may be in the source thread (registration required).

Source Thread

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