Cover for Harem Waifu Wars

Harem Waifu Wars v0.02

5.0 (1 votes)
48 views

Tags

Harem Waifu Wars is a adult turn based combat game developed by Haremarchos, built with the Unity engine. The latest update landed in July 2026. The game runs on Windows and is available in English.

Overview

The universes have collapsed. Monstrous creatures have overrun all worlds, brutally wiping out every man. You are the last Prince of ancient blood, tormented by a deadly curse. Drawn by an ancient call, a multitude of beautiful girls from different worlds found you and vowed to save you. To suppress the curse and restore your power you must embark on a journey — meet the girls, form deep passionate bonds with them and awaken their pure essence magic through intimate connections. By day you fight monsters and rebuild what was lost. By night they warm your body and soul. With each bond their devotion burns hotter. You are their only hope... and they are yours.

Features

Harem Waifu Wars features themes and elements such as romance, spanking, stripping, teasing, turn based combat, vaginal sex, virgin and 2dcg.

Frequently Asked Questions

Is Harem Waifu Wars free to download?

Yes. Harem Waifu Wars is free to download, with links to the available builds listed on this page.

What engine is Harem Waifu Wars built on?

Harem Waifu Wars is built with the Unity engine.

What platforms does Harem Waifu Wars support?

Harem Waifu Wars is available for Windows.

What language is Harem Waifu Wars in?

Harem Waifu Wars is available in English.

Screenshots

Download Links

These links lead to external hosting providers. Use at your own risk.

Developer Notes

Harem Waifu Wars: Their World is Ruined. You are Their Only Salvation.

Hello, my friend. I am Haremarchos, a solo developer. There are no investors, big budgets, or marketing teams behind my back. Everything you see in this game — from the very first line of code and card logic to the visual style and scene composition — was created by me alone, sitting at my computer late into the night. Ofc I using AI tools because I don't have money to hire people. This is my dream project, and I pour my heart into it.

I absolutely love games, alluring forms, anime, and gorgeous waifus. So I created a world where you can escape the gray reality and dive into pure fantasy.

Changelog

**v0.02

Improvements / Updates**:

  • Added a training mode with the ability to skip.

  • Improved training mode: created a frame and pointer for the training mode, wrote instructions.

  • Added text and visual display of the card's class.

  • Added text indicating whether the card is melee or ranged.

  • Improved and replaced fonts and font shades on card prefabs.

  • Added game icon.

  • Replaced the background image for card names.

  • Added 3 girls from the upcoming space faction (5 full sprites for each). (Currently, they can only appear in random battles.)

  • Added 6 new monsters specifically for the training mode.

  • Added background for the training mode.

  • Added a dynamic damage system: battle stats display system. Now any changes to card health (damage or healing from any abilities) are automatically and instantly displayed on screen as beautiful flying numbers that smoothly fade out.

  • Created and replaced covers for starter cards.

  • Created covers for space cards.

Audio:

  • Added 2 new tracks for the desert faction during battles.

  • Added 3 new tracks for the training mode (in the future they will be used for cards that do not belong to the main factions).

  • Added hit sound.

  • Added sound of tearing clothes.

  • Added sigh sound at 0 HP.

  • Added 4 sound effects for abilities (one for each).

  • Studied how to diversify sound effects, namely:

  • Added a dynamic pitch-shifting system to the code for interface sounds (hovering over cards/buttons) and combat hits/abilities. Now sound effects sound more varied and don't get repetitive.

Balance Changes:

  • Adjusted damage and HP balance (the main change is increasing damage for buffers and healers to 3 units, and minimum HP became 25 units. Melee buffers/healers have 30 HP so they don't feel completely useless). Because of this, all other DD cards were rebalanced: ranged ones mostly deal 5 damage with 25 HP, while melee ones have more damage or HP, for example 6/25 or 5/30.

Fixes:

  • Fixed card distribution in the hand (so they no longer fly off the edges).

  • Fixed and enabled skills for desert faction cards (now obtained cards have abilities).

During testing:

  • I found and fixed an exploit where, while playing a card, the player could press "Next Turn" and quickly hold another card, allowing them to play all cards in one turn (hopefully no one noticed this before :3).

v0.01 (Tech Demo)
Initial Release

More links may be in the source thread (registration required).

Source Thread

Top Viewed + Rated Games

Taboo Spell: Lewd Busty Teacher II
TOP #1 Unity
Taboo Spell: Lewd Busty Teacher II
View Game
The Neighbor's Wife 2 - Forgetting Herself Next to Her Husband: Creampie Sex
TOP #2 Unity
The Neighbor's Wife 2 - Forgetting Herself Next to Her Husband: Creampie Sex
View Game
Alone With my StepSister
TOP #4 Ren'Py
Alone With my StepSister
View Game
Nothing Weird Happens Here
TOP #7 Ren'Py
Nothing Weird Happens Here
View Game