Heavy Hearts [v1.0.0 Build 22119060] by Dammitbird STEAM (Wishlist) - GOG
Heavy Hearts v1.0.0 Build 22119060
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I want to create adult games that stand on their own, even without the porn. An interesting story, comparable gameplay to well known RPGs, and quality art. That is my commitment. That being said, I am a Solo Developer with limited resources. Please be kind, and come hang out on my discord server to help me by identifying bugs, softlocks, etc.
- Normal attacks build the ATB gauge (called NRG). Each filled gauge adds a Combat Orb to your Hud, which can be used for abilities. With each orb, you can charge Magic a level, and blast enemies away.
-Run out of HP and you die, but run out of Poise and you will be put into a staggered, vulnerable state. THERE IS NO LEWD REWARDS FOR RUNNING OUT OF HP OR POISE. I never wanted to make a "game over rape" game, so this is not it.
-The gameplay is optimized for Keyboard use. Mash Z=Attack, Hold X=Magic, C=Block.
-Time your blocks correctly and you can parry
Signatures:
OLD SAVES ARE INCOMPATIBLE.
New save location in game folder under resources/save. Delete save files located in users/appdata
YOU CAN START FROM THE HALFWAY POINT WITH MOST OF THE CONTENT ALREADY UNLOCKED BY SELECTING NEW GAME, AND THEN CHOOSING TO START FROM PART II. BARE IN MIND THAT GAME DIFFICULTY MAY BE AN ISSUE IF YOU SUCK.
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Win: BUZZHEAVIER - DATANODES - GOFILE - PIXELDRAIN - VIKINGFILE
v1.0.0 Build 22119060
N/A
0.8.11
PAYPRO CENSORSHIP IS KILLING US! PLEASE SUPPORT IF YOU ARE ABLE TO.
CHANGELOG
0.8
MAJOR UPDATES
--Added H scene "Lick". Accessable when talking to Phanie in her court.
--Significantly Upgraded H scene "taking a bath in the grove" Revisit it either in the gallery or in the first level to see what changed.
--Added small pixelated lewd moment for Kevin and Vivi in Yuhold that you can see after saving Christmas (it is very small)
--Added Access to 4 new zones: Order of the Berserker, Cragshanty, Yulehold Summit, and Astralgear Atlier.
--Added completion image for Luminea for when all achievements are made (featuring Melissa Belladonna and Yuhiss)
--Added Completion Image for Yulehold (base)
--Added "Petting Dog" image When achieving Crew Lv2 and to the gallery
--Added Access to the old Camping with Priscilla H scene to the gallery. Sorry I never added it.
--Added Heart of Stone for all characters in new zones.
--Finished "END OF DAYS" mission which leads to the ending.
--Added Barriq to the Airship, assuming he is saved. His purpose is to upgrade your "Charge Speed" if you have the right items.
QOL UPDATES
-- When Luccia is healed by Rhed or by absorbing an enemy element, green heal numbers now work appropriately. The same applies for enemies that heal. This was something simple that I just neglected and im sorry for that.
--Reworked the Skills display in the Inventory Menu
--Added a failsafe to prevent player from entering the wrong zone from the WM while the character is in motion
--While in Glithe mode, Physical (Tentacle Whip) and Magical attacks were imbalanced. Magic deals more DPS than Phys. Instead of changing it, each MAG shot reduced POISE by -3, making the power drain much faster.
--When Luccia is in Glithe Mode, Dog now becomes WW and assists in the fight.
--Reduced ATB bonus for basic attacks (Orb buildup will be slower)
--Added Void Ember missions across all 4 new levels. You will need to do a main story task in each zone to access a void ember, which continues the game.
--Added "catch crabs" quest to Starfall Shore
--Added Mausoleum to Ebonveil
--Added Wererat quest to Ebonvail
--Added an Arrow to the world maps to make it easier for casual players to know there is more to the game after each continent.
--Fixed an issue where skipping a scene makes Bust issues.
--Modified Elemental Effects in Combat
--Fixed a weird sprite issue with the Tornado AOE attack done by some enemies.
--Remove some bloat from the file system
--Fixed Dragon Melissa's hit numbers. They now appear over her head and not the center of her body
--Fixed a problem that caused Luccia to still be in her Dress after the Yuhiss/Melissa fight
--Luccia's level progression has been altered for balance. Previously, it capped at Level 5 which typcailly would be gotten before the end of the first continent. It has been expanded to Level 9, and it is intended to be gotten with some grinding (not much though)
--Found an unreported issue where Lv2 Heavy Attack's base damage was not inherited from Luccia's level. It was always doing damage based on lv1 numbers. It now adjusts its power based on Luccia's level, like the other heavy attacks.
--Same issue with Luccia's parry. The counterslash now inherits 1/4 of Luccia Min/Max attack
GAMEPLAY UPDATES
--Upgrades are now changed.
-Player starts with Lv1 Magic and Lv1 Heavy.
-Upgrades will now cost Rare Items.
-Added "Charge Speed" upgrades. This reduces the time needed to build Magic, Heavy, Masturbation, and extends the length of Elements.
-MAG2 Can be acquired at the Order of the Aether, and Requires 1x Celestial Goo.
-MAG3 Can be obtained in the Dark order in the 2nd Continent. 1x Celestial Goo + 1x Demon Horn
-HEAVY2 can be acquired at the Colonia Approach and Requires 1x Celestial Goo
-HEAVY3 can be acquired at the Order of the Berserker. 1x Celestial Goo + 1x Dragon Tooth
-5x Base Attack can still be obtained in the Deep Cave 1x Celestial Goo + 1x Dragon Tooth
-CHARGE SPEED can be acquired from Barriq on the Airship and requires 1x CELESTIAL GOO + 1x Demon Horn
-CHARGE SPEED 2 can be acquired at Barriq on the Airship and requires 1x Celestial Goo + 1x Fenix Feather
--STARS now have a different effect for the endgame
--CELESTIAL GOO can be obtained golden chests in:
-The Bridge around an orc patrol route
-Cave maze exploration that requires you to go through a false wall
-Gossamer Luna main area, hard to miss
-Celestian in one of the slum houses
-Ebonveil in the sewers, also by fighting the wererat.
-Cragshanty in one of the tents
-Yulehold under a tree
-Farmed from Astralgear Time Attack by beating the Adjutant
-Cannot be obtained randomly in combat.
--DEMON HORN can be obtained by
-Defeating Orcosaurus in Thorne
-Defeating The Horror in Ebonveil
--DRAGON TOOTH can be obtained by
-Defeating Arcane Golem in the Cave
-Defeating Dragon Melissa in Celestian (unmissable)
--FENIX FEATHER can be obtained
-Ebonveil in the Crypt
0.6.6Tech
--No "new" H scenes from beyond 6.5. This is a tech update.
--Updated Gallery to include additional content
--Made Controller ques and compatibility better
--Upgrades are now changed.
Player starts with Lv1 Magic and Lv1 Heavy.
Upgrades will cost 5 stars until the game it completed, then it will cost 8
MAG2 Can be acquired at the Order of the Aether.
MAG3 Can be obtained in the Dark order in the 2nd Continent.
HEAVY2 can be acquired at the Colonia Approach.
HEAVY3 can be acquired at the Order of the Berserker.
5x Base Attack can still be obtained in the Deep Cave
There will be a charge level implemented that will speed up charging magic, heavy, and lengthen Elemental length.
--Upgraded Luccia X Alexander scene to remove the "Dead Eyes" and replaced them with dynamic facial expressions.
--Added I-Frames to Luccia's cancel attack.
--Modified the big bloodcryst image
--Added some extra dialogue to the Gobnid quest
--Journal now says something during the tutorial.
--Fixed an issue where the slime could wreck the game during Scab's H scene.
--Feral Cats mission didn't display properly in the Journal.
--Adjusted game for steam compatibility
--Fixed an issue where Bust BG's stayed when skipping a scene
--Added arrows to the world maps for people that somehow miss that there is a 2nd continent.
--Tile anomalies in certain maps fixed
--Controller Queues on the main menu messes up text when changed no longer
--Misspelled "Underwear" during an H scene lmao
--Eliminated unattainable treasure on some maps. I thought they were funny red herrings, but it actually confuses the player and looks like a bug.
--Quest text during Alma's quest never showed "Complete". It does now.
--Player can actually stand on top of the Blacksmith's house in the Orc town. Fixed this.
--Softlock with Orcosaurus quest fixed.
--Pixel oddity on the Order of the Aether exploration map fixed
--If imbued with an element after getting knocked out by the abomination in Level 6, the imbue effect remains on scene fixed
--Hitting enter to pull up the pause menu while the Journal was on screen enabled the player to move again. This is fixed
--Fixed pesky issue with player duplication.
--Star that auto-completes at the wrong moment
- Visual bug on the save-load screen when using a late-game save.
- Fixed an issue when trying to talk to Felix while naked.
- Other minor fixes