Horny Hill [v0.5.5.0] by StupidBug Exos
Horny Hill v0.5.5.0
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The mysteries of a dangerous city attract you, you suspect that there is something there that can fill a void that you feel, but beware that the things there can increase and open you up further.
This is my first game, and i'll try my best to make the puzzles as iconic and original as i can.
Any feedback is welcome!
v.0.5.5.1 Details:
This update was supposed to be much bigger and more expansive for the story, but unfortunately I had a lot of time conflicts involving college and other work, and the game ended up suffering because of it. I apologize again for the delay, and have a great Halloween!
v.0.5.2.1 Details:
ATTENTION! IT IS RECOMMENDED TO USE A NEW SAVE WHEN PLAYING THIS UPDATE!
That said, this new update aims to add new maps and revamp some around the game, meaning there is no new story content.
(The Gofile servers are down (I think), so for now, the link to the previous version will remain.)
v.0.5.0.3 Details:
This update was a technical milestone for me, I had to redesign and program some features that didn't exist before but overall it was a good experience
(version 0.5.0.2 may not work as intended, windows version (0.5.0.3) has less bugs than version 0.5.0.2)
v.0.4.7.4 Details:
Of course, in addition to the story, I plan to make a slight change to the graphics to give the cities a slightly more foggy feel, as well as adding another imagination to the map
v.0.4.7.3 Details:
Lately I've been a bit busy with college and work events and haven't had time to do what I wanted with the game.
The next update MAY be Mechanum, but I'm inspired to try another game, unfortunately starting another game from scratch takes time because I'd have to create new models and scenarios, as well as think of a new story. :/
v.0.4.2.1 Details:
I honestly don't remember what I did in this update, it's been a long time since I've posted updates, I'm sure there are more things than I put in the changelog, I just don't remember them
v.0.4.1.5 Details:
This time I had to settle for a smaller update, similar to the animation update, unfortunately there were some problems with my work tools and I had to take a break from development, now I hope that for the next update I can add animations with sound like the jumpscares.
v0.4.0.1 Details:
As I described last month, this version was more to solve what many people were asking me to do: use real animations instead of photos. It's not quite what I want yet because unfortunately I don't have the tools to add sounds.
v0.3.8.6 Details:
I also plan to improve the system of the store and the weapons found during the game, since most of the drops are useless or go unnoticed
I know the game is far from being much, but I hope you'll believe in me and join me on this journey.
v.0.3.7.6 Details:
Finally the arrival of the animations I was planning to add! (although in the recent version on my patreon most of the photos have been replaced by mini animations)
v0.3.6.6 Details:
At this point I know very well about the bugs that happen both in the mobile version and in the windows version and the bugs that you will see in this version have probably already been fixed because the public version I usually leave 2 versions before the version that I make available on my patreon, about the scenes and what they look like, I'll let the people who asked for animations know that the next version will have them! , I also plan to see if I can change the image scenes in the previous versions for short videos as well but without further ado, enjoy this version, have a merry Christmas and a great new year!
Sincerely,
Bug
v0.3.4.2 Details:
This update has a higher chance of working with linux
A mobile version is in the works
This version was released weeks ago on my patreon!
sorry for the delay, i've been going throught some things that made me put this game on hold, but a newer version and other games can be expected in the near future!
v0.2.3 Details:
I'm still trying to have an mobile port, thanks to everyone playing my game!
v0.5.5.0
Two new puzzles
New maps
1 New npc
6 new animations
v0.5.4.1
A new trashyard location
12 new animations
2 new enemies
New mobile UI
Some bug fixes
v0.5.3.15
Two new floors for the hospital
New maps
New dialogues
initial hospital map redone
old animations in slide format are now in video format
dealer model redone
new nurse variation added
v0.5.2.1
4 new enemies
8 new animations
Hotel visual remake
House visual remake
Added bridge between the farm and the city
Added a forest between the hospital and the city
The game's inventory system has been redesigned so that when changing characters, one character's items are not carried over to others.
The nun's dialogue system has been redesigned.
fixed some dialogue
I'm almost certain that items such as keys will no longer appear in battles.
v0.5.0.3
8 (new) animations with sound
Rework of 1 old animation
Visual rework of the game map
Added pregnancy feature (a fertility percentage that increases with each defeat and that over time can change the character's sprites)
Shame percentage (a percentage that unlocks new sprites and scenes by performing certain extra acts as the game goes on)
A new chapter
fetish choice feature (item that opens a menu to activate and deactivate certain things that the player has no interest in during the game)
v0.4.7.4
Chapter Selection Menu
Extra dialogues and pictures
Creatures not disappearing after death
Boss fight of chapter 4 easier
Bug where the boss doesn't come out of the Boss fight animation in chapter 4 fixed
Added save locations around the map
I've fixed the bug with the intro (???) probably
The smoke disappears if you beat the monster on the farm
(I believe) I've fixed the bug with the nun disappearing in the third orb
I think I've made the initial puzzle of the hook more understandable
v0.4.7.3
Updated and added audio to 70% of animations
10 new maps
1 variation and animation for an enemy
1 boss fight with two animations (I spent some time working out the mechanics of the boss fight)
1 puzzle (which I hope makes sense to you, if not, send me a message and I'll tell you how to do it)
v0.4.2.1
Animation Rework
New maps
New monsters
More enemies
v0.4.1.5
Warning: this update contains jumpscares!
4 new animations
3 jumpscare variations
1 major loop puzzle
more lore progress
v0.4.0.1
Changed the photos to animations
Changed the pictures of the characters
Added newspapers, photos and bits of extra lore to the maps
Changed the battle Hud
Fixed bugs in the mobile version
Made it easier to select animation in the area for patreons
v0.3.8.6
9 new scenes!
4 new enemies!
Added 2 puzzles!
More History progress! (And a bit of lore explanation)
1 new major npc!
Weapons Overhaul
New Patreon Area
Bug Fixes:
fixed the bug with the timer continuing to other phases;
fixed the bug with the farm defeat animation;
I fixed bugs related to mobile porting, such as maps that didn't work, animations that didn't appear, etc.
v0.3.7.6
New Enemies
Death System
New maps
random animations feature
v0.3.6.6
New area added
New enemies
v0.3.5.4
Mobile Version
City map changed to make moving around easier
Fixed bug in visitor's room
Simplified the farm map
Changed some sprites
Changed game over screen
v0.3.4.2
Added more history
Added hospital scene
Hotel added
Bug Fixes
v0.2.3
More of the history
More Enemies
Bug fixes
v0.1.2
Door bug fixed!
Visual revamp
More maps
v0.1.1 Bugfix
- Menu bug fixed!
v0.1.0
- Initial Release