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Phone Story [v0.17.0 Public] by Taptus

Cover for Phone Story

Phone Story v0.17.0 Public

5.0 (1 votes)
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Overview
“Phone Story” is a game in which you can realize your Netorare / Netorase fantasies. The main character goes on a long business trip and leaves his wife Lisa alone. Fortunately, there is a good friend next to her who can support and push Lisa in the right direction. The player is free to choose this direction and the fate of the relationship. Will it be an "open relationship" or will the player be interested in watching his wife slowly become corrupt. Or maybe he will try to keep her interest and loveability? Everything is in your hands.​
Game Information
Developer Taptus
Engine Ren'Py
Release DateDec 11, 2024
Last UpdateApr 28, 2026
CensoredNo
OSWindows, Linux, Mac, Android
LanguageEnglish
Voice-
Length-
Original Name-
Aliases-

Screenshots

The game gives three paths of development Netorare, Netorase and the path of love. Which path to take, the player will decide for himself

v0.17.0 Public
Words: 15,018
Lines: 3,328
Images: 66

v0.16.0 Public
Words: 22,303
Lines: 2,771
Images: 58

v0.15.5 Hotfix

  • True Love route now works as intended
    Path progression corrected
  • Sorry for the inconvenience! Please download the updated version.

v0.15.5
This extended edition includes Chapter 15 plus a preview of Chapter 16's opening scenes. Experience the complete story so far and get a taste of what's coming next.

v0.15
This chapter continues Adam and Lisa's story as new challenges enter their relationship. The update begins with Lisa at work when an unexpected development throws Adam off balance—a new colleague has joined her office. What starts as innocent workplace chat gradually evolves into something more complex as the day unfolds. Meanwhile, Adam navigates familiar feelings of curiosity, trust, and the subtle tension that comes with distance.
This chapter explores multiple paths depending on your previous choices. The evening takes different turns—from quiet moments of connection to more adventurous scenarios involving Lisa and Kira's growing friendship. The narrative branches significantly based on whether you've been leaning toward Freedom or other dynamics, offering distinct experiences for each path.

v0.14 Public
Here it is — version 0.14, and it’s finally ready for you to play.
This update continues the story across all routes — Love, NTR, and NTS — reuniting them again into one consistent narrative. The focus this time is on emotional tension and hidden motives behind each character’s choices.

Lisa’s path takes an unexpected turn, with several scenes showing how her relationships evolve under pressure — both emotionally and physically. Some situations now depend more heavily on previous decisions, making the consequences clearer and more personal.

What I really wanted in this version is to bring back a sense of unpredictability: the feeling that every message, every pause in dialogue can change the direction of events. There are moments of intimacy, jealousy, and trust — and a few scenes that will definitely stay with you after playing.

Words: 25 129
Lines: 4 766
Images: 58

v0.13 Public
The new update is finally here! Version 0.13 brings all three routes back together again, so no matter which path you follow — there’s something fresh for you.
Lisa, Kira, and Adam all return to the spotlight, and this chapter is packed with key moments that move the story forward. For those who’ve been waiting for more action and intensity — you won’t be disappointed. Each route gets its share of development, and there’s plenty of new visual content to immerse yourself in.
This chapter is bigger than usual, with more dialogue, choices, and images, making it one of the most substantial updates so far. I hope you enjoy playing it as much as I enjoyed creating it.
Thank you all for your support and feedback — it really helps shape the game’s future!

Words: 20 222
Lines: 3 569
Images: 56

v0.12 Public
This entire update is fully dedicated to the NTS route, covering the same events as version 0.11 — but this time from a different perspective. You’ll follow Lisa’s pool encounter with Sam, and later her first interaction with the new boss, Carl.
I personally love how the visuals turned out in this one, and I hope you’ll enjoy the photos just as much as I do. Looking forward to hearing your thoughts!

2600 lines
15290 words
49 images
Enjoy the update!

v0.11.0
Hello everyone! Version 0.11 is finally out. It's completely focused on the NTR branch content. Missing Sam? This add-on will finally show that pool scene you've been waiting for.I would like to emphasize once again that in this addition, the context has been added !!!ONLY!!! for the NTR branch.

Add-on 0.11 includes: 2724 Lines of code, 15044 Words, 49 Images

v0.10.1
7820 Lines of code
46991 Words
130 images
3 videos

v0.9.3
A small bug fix. The function of renaming characters has been returned.

v0.9.2
fixes bugs on the vanilla love path

v0.9.1

  • The main menu interface has been changed
  • The "other games" button has been added with the games of my fellow developers
  • The settings window, loading/saving has been changed
  • New interface for the gallery
  • Another photo initiation for the gallery
  • The gallery now has a "open all photos" button
  • New type of selection menu
  • New animation for the appearance of a "new message"
  • Another mechanic for displaying pictures and videos
  • The number of points required to go to the NTR, NTS or Love vector has been reduced by 20%
    8 videos and 60 pictures have been added.
    3394 lines of NEW simplified code
    21479 words or 109 Word pages

v0.8.3
2300 lines
65000 characters without spaces
42 photos
v0.83 begins a new round of events in the history of Lisa and Adam. A new stage of their relationship begins after which there will be no step back. A new character Jacob appears in this story - a noisy student living next door. In this version, the story of Karl also develops.

v0.7.3
Bugfixes

v0.7.2
takes place on Sunday after going to a bar, Lisa and Kira are going to the beach, but will they limit themselves to a regular beach or decide to go to a nudist one? It's all in the player's hands
3000 lines
80000 characters without spaces
37 photos

v0.6.1
Fixed critical bugs, added the ability to change the name of the MC and his wife, added the ability to delete and give names to saves. Fixed MC thoughts according to the player's path.

v0.6
Continuation of the story.

v0.5
Continuation of the story, the first part of the big bar scene, which will be continued in version 0.6. Added a photo gallery, to activate which you need to start the game again

v0.4
Continuation of the story
Fixed a bug with influence points. Changed the button with influence points now they are more visible
Added game difficulty modes, hints are visible on the easy difficulty level.

v0.3
Continuation of the story
A complete reworking of the Renpy engine, now it's not just a slide show, but a full-fledged correspondence simulator in your phone.

v0.2
Initial Release

More download links may be available in the source thread (registration required).
Source Thread
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Side Effect
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Side Effect
Side Effect is a visual novel-style game, developed in Twine, which aims to deliver a story rich in detail and with several options for paths to follow. At first, the focus of the project will be on introducing the main characters and building the basic relationships between them and their possible conflicts. In this story you will play a complex man, a writer and former literature teacher who now co-owns and administers the prestigious Riverton High School. In Riverton, a vibrant yet quaint city, you, at 44 years old, are emerging from the shadows of a debilitating eight-year depression. Thanks to a groundbreaking experimental medication, you find yourself reinvigorated, ready to reclaim the life that once slipped through your fingers. From a shadow of your former self, you are now filled with a newfound zest for life—and an unexpected side effect: an insatiable desire that seems to have awakened after years of dormancy. The project has only just begun. I'm not a programmer, English isn't my first language and I'm not a visual artist. Therefore, the structure of the game will be very simple right now and I will dedicate my time to making the game mechanics more interesting as the project progresses. I want the game to be collaborative with those who believe in and want to support my work. You can contribute to the project in various ways. You can support me financially through the platforms indicated in this post, but if you don't have this condition there's no problem, you can give your opinion, suggestions and constructive criticism so that I can deliver a better job. Thank you in advance and I hope you enjoy the game.