Project SAGE [vv0.19d] by Paperwork
Project SAGE vv0.19d
Tags
v0.19d
-Bugfixes + Fix to one scene without text
v0.19b
- More than 4000 images
- The game now has about 450000 words of dialogue (more than 55000 in the last update)
- Day 15 added
Scenes - Morning event with Hank
- Morning events - The breakfast event has a branch based on your choice in V18 (white tights)
- A very short event at the supermarket as a prep for the event at v20
- School clubroom events - There are 5 branches depending on your previous choices
- Cafe event
- RPG event
- Night event with Luckbullguy from SixHotDates
To be added at 0.19c:
- A dream event at night
- More options with Hank in the morning
v0.18c
- More than 5000 images
- The game now has about 395000 words of dialogue (more than 60000 in the last update)
- Day 14 added
Scenes - Morning events
- A very short homeless Sam event
- School events
- School event - a new route if the MC is in bad terms with Simon and training with Mr. Miyagi
- Beach events (One with beach boys, one with academic duo)
- A small afternoon event
- Hank date event
- Hank alternative event
v0.17fix
There was a memory leak problem in the initial release. The new file doesn't seem to have a memory leak and I have also took some precautions to prevent that from happening again. There are also a few typos and bug fixes.
v 0.17c:
- More than 3500 images
- The game now has about 330000 words of dialogue
- Day 13 added
Scenes
- Morning events
- One short and one longer Homeless event
- School events (depending on earlier decisions)
- New mechanics about Simon and Miyagi. New classroom and after class events.
- BBC event
- A few small afternoon events
- A huge poker event
v0.16b:
None yet
v0.15b:
– More than 1900 images
– The game now has 231000 words of dialogue (around 26000 in this update)
– Day 11 added
Scenes
– Morning event with Stephen
– Short homeless Sam event
– 2 beach events (One with boys, one with the other men)
– Modelling event
– Metro event (2 variants depending on whether the MC is drunk or not at the time)
– Bathroom event with Stephen in the evening
– A late night event
v0.14c:
- Nearly 2200 images
- The game now has 205000 words of dialogue (around 40000 in this update)
- Day 9 and Day 10 added
Scenes
- A few events with Matt and Chris
- An event involving Stephen and Matt
- 2 events about Andrew2778 (blackmail situation). One of them also involves Mr. Wilson
- Bathroom event with Stephen and Caroline, has 3 paths
- Movie night event part 1
- Date with Hank at MC's room. Has 2 paths leading to 3 different decisions about her relationship with Hank
- Part 2 for movie night event. 2 paths depending on the Hank event
v0.12b:
- Nearly 1600 images
- The game now has 125000 words of dialogue
- Day 7
Scenes
- Morning exercise with Matt
- School event with 3 paths depending on the choices from day 6
- Modelling event
- Metro event
- Beach event with two paths
- Homeless scene
- One random encounter scene on the street (dolphin guys)
- A few events at home
- Date with Hank
v0.11c:
- 900 images
- 19000 words of dialogue
- Day 6
Scenes
- Morning exercise with Matt
- Shower scene with potential peeping and masturbation
- School introduction scene with multiple paths
- 1st day at cafe with multiple paths
- A few short scenes at home
- A bonus exhibition scene to make up for Halloween (It's not related to Halloween)
- One scene with Matt or Chris
v0.1c:
What’s in right now?:
- 5 days of in game content (First one is short)
- 2900 images
General information:
- MC has different reputations in different locations. These can be home, beach, work, modelling etc. The MC may act inhibited at home while acting freely at modelling. “free” stats let her wear skimpier clothing or act less inhibited. Her sexual choices are not related to these stats in the early game.
- MC has various attributes that she can accumulate during regular events and conversations depending on her choices. These will not be vital in the game but some scenes and events will play out differently with different attributes. Most important of these are her “passive” and “aggressive” attributes. These represent her approach to problems and events. She may express her ideas openly and deal with problems directly (aggressive) or she may not express herself openly and wait for a solution to present itself (passive). At work she has “fun” and “pro”approaches. If she is a “pro”, she may have the option to do whatever the job requires even if she wouldn’t act like it in her personal life. She has other attributes such as "good", "naive", "smart" etc. Please think of these as some way to keep track of how you play the game and present you choices accordingly. Their aim is not to give you some collectibles for a complete play-through!
- Bathing and showering scenes: In these scenes, there is a chance (random) that someone (Matt, Chris or Stephen for now) goes into the bathroom while the MC is there. These scenes are a means of increasing the “home free reputation” of the MC. When this stat increases, she will be able to act more freely at home. If she reacts negatively to a peeper at the bathroom, their relationship will become worse.
- Beach peeping scenes: These scenes initially can be used to increase her "beach reputation" up to a point as well as improve or deteriorate her relationship with the boys peeping her.
- Right now we only have "free reputation"s. In the future there will also be "slut reputations".
- She will have multiple romance options as the story progresses. All of these will be optional. MC’s relationship with Matt is an exception.