Projekt Melody: A Nut Between Worlds! [v0.6.1.5] by BIG BANG / Big Bang Studio
Projekt Melody: A Nut Between Worlds! v0.6.1.5
Tags
Currently, the pre alpha version is a scenario with the player and Projekt Melody together in the player's bedroom.
No more Changelogs shared
Patch Notes 0.5.6.0
N/A
Patch Notes 0.5.5.1 Alpha
N/A
Patch Notes 0.5.4.3 Alpha
N/A
Patch Notes 0.5.3.3 Alpha
We've got something big coming your way today (and no its not just the massive sky and lighting update that also is big but you know ...) and that's the Sandbox V3 update. It features a metric shit ton of new characters, over 90 animations poses, a dynamic audio system for moans and much more. The current state of the Sandbox is deemed "Alpha" so it has most of the base systems ready, but still missing a few such as the orgasm system and contextual call-outs (voiced). Additionally a lot of the animations currently still need a bit of manual adjustment using the sandbox slider controls to look good.
The biggest point of the new sandbox update was that we wanted to enable you to play as anyone and that means you can take your player for a ride or if you want you can switch into the riders position. Or you play scenes without the player and Silica gets to ride Melody's Feeldo :3 Free Cam was also finally added so press C and jump out of first person to take a peek and fine-tune your animation pose to your liking using the sandbox controls!
Patch Notes 0.5.2.3 Alpha
Hotfixes
Patch Notes 0.5.2.0 Alpha
Known issues
Stream missing Chat Window
Loading a save game into combat section will make the enemies docile and make you unable to progress the story.
Old save files will not work.
save menu might need to be closed and reopened for the save files to be refreshed.
Mel really values her personal space in the elevator at the onsen, so let her get in and settled before joining her. Same with letting her get to her apartment door’s keypad (her passcode is private!)
Once you’re done marveling at System 32’s badassery, make sure you head straight to Blair’s Lab. Going back the way you came will trigger the previous loop to start again and prevent progression
Fighting back against enemies may trigger game-over. (SAVE BEFORE APPROACHING)
Some of System 32's dialogue is not firing correctly. No, you are not talking to yourself.
Content
Added another story section up to Blair's lab.
City is now buzzing with bald life and traffic.
Spiced up the starting house with some NICE images.
Major sandbox rework with a lot of juicy action you can have with a lot of different characters. Press Q to activate during exploration sections.
Early combat preview with enemies.
Backend
Changed our save files and save system so much that old save files will not work. But, we can handle a lot more data now and a lot better.
Revamped our old progression systems to a new and more sexy custom system that is easier to work with.
Streaming story section gotten a extreme performance fix.
A lot of performance fixes done for the city and other parts.
AI Rework. Not much to say here except they should be smarter now. Especially with navigation and dynamic obstacles.
Patch Notes 0.5.0.0 Alpha
This build is marked PRE ALPHA because there are many new and experimental systems in place:
Character Spline Movement System
Genital Spline Movement System
Revamped Cinematic Storytelling Pipeline
Revamped Character Creator
Revamped True First Person Player Character
Full Overhaul on Animation Processing
Fully Rebuilt Sandbox aka Sandbox V2
Virtual Little Tokyo Full City Loading System
Full Revamp of the Outfit System
Procedural Head Orientation System
Below (KNOWN BUGS & ISSUES) you can find a number of issues and possible solutions when interacting with this PRE ALPHA build of ANBW.
This is a Pre-Alpha build, so there is definitely going to be some scuff. If you prefer a cleaner experience, we recommend waiting for the hotfixes that will be coming **later this month.
Now to the official announcement message:**
We're thrilled to announce the arrival of a NEW Build. In the latest subchapter in A Nut Between Worlds, get ready to introduce yourself to Melody properly, and see Virtual Little Tokyo for the very first time! Explore Melody’s apartment, get yourself some fresh clothes, and prepare to embark on your adventure to save VLT.
The Sandbox has also been REVAMPED and is easier to use now! With more animations and less technical tinkering, we think you’ll greatly enjoy what we’ve cooked up for you. There will also be new characters added soon!
KNOWN BUGS & ISSUES
Female Player Head does not receive skin tone changes (but body does)
Silent Protagonist currently has no speech bubbles (avoid playing with this option for now)
Popping and Hopping of the Camera between Scenes / Subchapters / while loading
Game at times can randomly skip entire subchapters, especially exploration sections
Some scenes in Sandbox V2 do have really shaky or blurry camera angles
Melody at times tracks back on the movement spline
Double Music in a section of Portal Subchapter
A spoken line in the new subchapter has no lipsync animation
City Lights load in late
Save and Loading System does not retain all character information (Outfit System)
Sandbox V2 - when playing with Melody interacting (pressing E) with her QUITS the game
Patch Notes 0.4.0.1
N/A
Patch Notes 0.3.2.0
General
New Game button now works
Story Map Scene Selection improved UX
Input System overhauled (UE 5.1 requirement)
Controls Menu added
Controls Remapping added
Gamepad Support partially added
Graphic Settings can now be set to default
Game Window Focus Bugs mostly resolved
... many player reported bugs addressed / fixed
Sandbox
Weather System Rain Bug fixed
bandoleer, sex pose
laptop,sex pose
tommonagi, sex pose
peg, sex pose
top, sex pose
Storyline
Stream: Made the timed selections be skip-able. Skipping defaults to not saying anything unless something has already been picked
Exploration: Camera is now correctly centered, removing the turn sway bug
Censors should correctly be applied to the right position when needed
Known Issues
Pause menu needs to be clicked again to get focus
Control mapping gets reset to default when game is quit
Gamepad Inputs not working in many cases
v3.1.0
**v 0.2.2.0
Scenario Creator**
Lights should now be clickable while inside of the Scenario Creator.
The weather should now display the correct set time after being deselected and selected again.
Character icons has now be changed from folders to an character.
Beds should now correctly save the style
Lights should now be correctly deleted when pressing new/load level.
Weather should now correctly reset when pressing new level.
Light meshes and arrows shouldn't be visible any more while in play mode.
The different objects and characters in the browser shouldn't all have folders as icons any more.You can now write in character names/text/numbers or whatever for the camera to remember between scene switches.
General
- Loading time should be a bit faster now between the storyline and the scenario creator
v2.1.1
This release contains many quality of life changes for the sandbox / scenario creator. We also added Hair and Body Physics, so take a look and enjoy the bounce!
Storyline:
Camera shouldn't head bang any more during the sequences. Even when you skip.
Should now correctly display the alternative text when you pick up the special lube instead of the standard lube
Mission Markers should now only mark current objective.
Fade in and fade out should now correctly play even when skipping.
Characters shouldn't ever flicker for a frame any more in some scenes during the interactions.
Scenarios:
The environment is now saved with the Scenario save file when you save the scenario. No need to load and save an environment any more. That being said you can still save environment maps and load environments by using the top left buttons.
Changed New, load and save buttons for the scenario editor thingie to say "environment" instead of "scene" to reduce confusion.
Loading and making a new environment now no longer affects the scenario
The characters now are in full size when applying animations to them.
Beds added
The warning messages shouldn't hide behind previous ui elements any more.
The transform buttons should now show the correct buttons. 1 2 3 4 instead of q w e r.
Added "Focus Selected" to the drop down menu when you right click the object in the outliner. This also shows the hotkey to use to focus objects.
The last edited scene should now correctly save when the Scenario is saved.
The camera speed and hide mesh sliders now has tool tips, (The house and camera at the top)
The scenario should now correctly auto save itself when pressing play.
When making a new scene it will now automatically open the new scene.
The speed slider should now correctly work while playing the scenario
General:
Censor meshes should now be correctly removed in all situations. Please report if you see floating balls of censorship hanging around where they don't belong.
Physics on body parts should now look a lot better in both scenario and storyline.
An horny amount of backend fixes that no one will ever notice or see.
v2.1.0
At the beginning of the month we already released a portion of the sandbox, the level editor. ANBW 2.1.0 contains additional features to expand the sandbox mode.
Placing Characters
Outfit Selection
Animation Selection
5 S*x Animations
Cool Static Poses
Play-Mode
Scene Creation
Scenario Saving
Music Player
Updated Sky & Weather System
Camera Speed Modifier
Hide Near Objects by Distance Modifier
You will now be able to drag and drop characters from the Outliner on the right side into the scene, select their Outfit and Animation.
By using the Scenario Window, you can now save scenes into a list, that then can be saved as a playable scenario - and played.
The Play Button at the centre of the screen allows you to start up your saved scenario.
Have both your level and your scenario saved before pressing play!
The Play Mode allows you to experience your scenes either in third or first person.
You can switch between third person camera and first person character cameras by using mouse wheel up and down.
v2.0.0
New Features
Level Editor
Level Editor added. Characters and S*x animations coming soon.
Player Scale Increased
We did increase all characters scale by 1.25 in order to fit them better to the environments. This might cause issues in some areas that we have not discovered yet, so please keep a look out and report anything that's weird or game-breaking!
Known Bugs
Main Game
- Main Menu Music might not be playing in some cases - Mirror in Bathroom is not showing the player character (in main game)
Level Editor
- quest marker icons are visible all the time (needs to be fixed in next build)
- using the back button in level editor´s can lead you into an empty folder without any way
- camera rotation needs a rework, can currently randomly flip the view in some cases because the mouse leaves the main screen
- not all keyboard shortcuts are currently working in level editor.
v1.2.0a
v0.7.0 Pre Alpha
Fixed:
- Pressing on player no longer brings him into T-Pose
- Shifted Camera Position to be more aligned to the centre in Blowjob and Grinder Scene
- Hand no longer misaligned in Handjob Scene
- Selection Colour on Melody is now very distinctive
- Added Screen Resolution Option
- Skipping Login Screen until its functional
- Its now easier to understand which Options are available to be changed
- No more blurred face in "Stroke Melody´s Face" Action
- Transitions between Main Animation and Interaction smoother
- Removed SteamVR popping up on game start-up
- Increased Audio Quality overall
Currently known Issues:
- Sometimes bodyparts, arms and hands can clip into the body or other meshes
- Skin Shader sometimes shows visual errors
- Audio sometimes plays into other scenes (especially orgasm audio)
- Camera Controls are still wonky, show the mouse and need a rework
- Camera Position in "Go back to Sleep" still "too close for comfort"
- No Optimization (expect your GPU to put in some work)
- Scene Selection can sometimes return the wrong scene if in autoplay mode
- Blendshapes on Melody´s Teeth can visually break slightly in SOME positions
- Breast physics simulation needs a do-over
- Windowed Mode is not showing an actual border
v0.6.9 Pre Alpha
- Initial release
Important Notes:
Because of the login screen, it's possible that with any later version after this one, a Patreon account may be required to play the game.
Only the graphics and audio settings are changeable for this version and changing the graphics settings may cause visual bugs to appear on some graphics cards and drivers.
35 dollars is required for a Steam key when the full game is released onto there.
There's only one scenario available currently with story mode not being available yet. Unless it's mentioned on here, none of the information from either the Patreon or the video is in the game.
VR support is not included but it is planned after the full release.
Reveal Teaser:
Install the "UE 5.1 Prerequisite" before running the game
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