Sapphire Safari [v0.28] by Kinky Fridays
Sapphire Safari v0.28
Tags
Trailer:
Future builds and plans:
While we are not fully ready to commit to a specific roadmap just yet here is the rollout plan for the next couple of updates.
Photosystem update: Take photos, view photos, submit photos for judging.
Petting system update: Become friendly with the Monster Girls. Give them head pats, play games with them, and maybe something more intimate.
Better lighting systems: In order for the game to keep a consistent look our day-night cycle needs alterations to achieve the desired look and vibe.
Exploration system update: Find unique and interesting world events and locations to explore.
W+S - Zoom the lens in and out.
Right Click/Mouse 2 - Take a photo.
1 - Rock
2 - Bait
3 - Temp tool
4 - Temp tool
5 - Pheromones grenade
ESC - Ends current track run
v027.01
Enabled CCD on character ragdoll to stop landscape clipping during falls
Updated Autumn Forest micro biome assets and landscape
Malous plushie promo added to campsite
Malous plushie ARG added to game
v0.27
Creatures
Added new creatures - Lustra, Salatonie, Sultray (vocals, monpedia entries, unique systems)
Corrected Hoereno wool configurations to include topless
Optimized creature NPC data loading times
Tweaked creature spawn tags
Updated spawn settings for Malous
Adult Content
Added POV view mode in sex acts
Added POV camera mode in sex acts
Added drone camera mode in sex acts
Added drone controls in sex acts
Modified skip button during sex acts animation now jumps to ejaculation moment
Added a button (Tab) for returning to Monsutra selection during sex animation
Added a button (M) for swapping equipped clothing during sex animation
Overhauled ejaculation emitters and mesh interactions
Changed Jamie’s bathing suit to bikini for clothing confirmation control
Updated Jamie butt physics
Corrected sex act photography focus issues
Overhaul of IK animations
Fixed headpat socketing for animations
Fixed tagging on Monsutra animations
Added missing data on Monsutra animations
Added clothing and penis check post sex animations to fix attachment issues
Added Headpat blackscreen softlock protection
Added missing SFX for pole position animation
Fixed forced ejection of NPC from flower traps, flower will end its animation after ejection
Gameplay Systems
Added new photographer locomotion system (mantling, rope climb, balance beam, ragdoll)
Added first-person perspective system
Added nine achievements
Added queue system for achievement popups
Overhauled stealth mechanics to exclude visibility behind creatures
Overhauled weather randomization to a scheduled forecast system
Added UI for weather forecast
Added Photographer photo identifying icons and details
Added extra steps to ensure photography is not graded as empty or missing visible creatures
Added blue border to unaccepted Monpedia photos (photographer inclusion, environment only)
Improved the Photographer's right-hand IK placement to stay on camera
Fixed FPS drop during game save
Fixed FPS drop after photo submission
Changed Gallery name to My Memories to avoid confusion
Updated Expedition Log Player UI to include noise waveform
Fixed sundial showing false Pink Moon event start time
Removed beacon range notification pop-ups for changing camera systems
Fixed item holding with IK correction post fall recovery
Removed keybinding for ALT key
Updated stone throw tangability closer to the initial throw window
Added pause between rock and camera aiming to prevent softlock
Removed lingering tool hold during character swap
Removed aim line from appearing during camera usage in particular situations
Block tool use while spline locomotion is active
Fixed camera options opening during submission
Fixed map zoom functions
Removed map status menu
Fixed font issues on map hovers
Added lock to gallery and submission button during sex act
Corrected disconnected stealth photographer barks
Fixed plant trap idle on connected creatures
Fixed post plant trap empty ai with ragdoll forcing
Tweaked color for photo downgrade in submission panel
Rival campsite roaming enabled again
Fixed stack multiple upload error
Fixed photo submit tutorial quest progression
Added blockers for ragdoll clipping through landmass
Fixed compass UI vanishing randomly during gameplay
Environment Upgrades
Added Underground Garden mini-biome
Changed mountain palm area to autumn forest mini-biome
Updated climbing puzzles around Radio Beacons
Removed cliff blockers, good luck, Photographers!
General Fixes and Updates
Fixed UX bug for messaging on NO for new game slots
Fixed softlock for multiple predator/flower capture
Fixed softlock after swapping the Photographer
Added protections to stop infinite loops
Fixed unclean campsite softlock collisions
Added black screen fade safety mechanics
Fixed zoom control rebind bug
Fixed music logic error for swapping music tracks
Corrected UI scroll bar design on some menus
Corrected UI highlight design on some menus
Corrected controller d-pad control on pause and main menus
Corrected controller back buttons in multi-tiered menus
Clearing description panel from options menu
Changed Scaled Sex Acts option menu order
Added toggle for Crouch in Game Options
Added toggle for Sprint in Game Options
Added toggle for Camera Aim in Game Options
Added news panel redirect
Added Twitch and TikTok social buttons on main menu
Updated introduction credits to include new actresses for the new species
Added French (FR) community localization edits - Thanks Hídhjörd Hvalhale
Added Spanish (ES) community localization edits - Thanks Seikikai
Added Ukrainian (UK) community localization edits - Thanks Чудовисько
Fixed Thai (TH) errors on confirmation texts
Fixed Polish (PL) errors on menu items and texts
v0.26 Hotfix 1
Fixed Skewer Monsutra animation rate
Increased Doll Smart Object usage rate by 10%
Tweaked testicle physics
Fixed ragdoll ground clipping issue
Fixed eye pop issue on solo animations
Added tag removal base to hierarchy
Fixed player lock after being captured in masturbation
Fixed player detection after solo acts for creatures in close range
Fixed predators attacking the player inside flower traps
Fixed predators attacking creatures inside flower traps
Fixed player penis removal with torn clothing state post sex act
Added additional checks to force sex act participants into the correct slots
Fixed scale selection during sex acts
Fixed several IK animation errors for Monsutra acts
Fixed penis target clearing for animation interruption
Fixed packing error for recently added languages (Korean, Pt-Br, Turkish)
Fixed Thai UI errors in widgets during the basic photography tutorial
v0.26
Fixes
Fixed blue bush stealth culling issues
Normalized Frida dialogue
Updated Solo animations
Updated Poly animations
Updated Mono animations
Poly animations now select a random “Friendly” spawned creature as the third participant
Changed localization loading to happen on “Apply” to stop font-related crashes
Recompiled localization files
Added missing tutorial localization
Changed Thai localization title
Changed Monpedia WIP text to TBA
Tweaked Creature and Plant perception of player during sex acts
Blocked Predator jumping triggers during calls
Modified the Photo naming scheme to remove the issue of duplicated image naming if taken on the exact second
Improved breast and ear physics on Creatures
Improved several Monsutra animations for IK purposes
Fixed duplicate music bug during the Pink Moon event
Lock music playing during sex scenes
Fixed Pink Moon menu music double play
Fixed Rudier penis size (it was too big)
Fixed Creature penis size (most was too small)
Fixed Penis Rock missing a testicle barrier
Fixed Player Camera and Invisibility Bug post Monsutra use
Fixed inconsistency issues with Loading Screen text
Fixed NPC locomotions to create a uniform animation tool for setup and flexibility
Fixed Hair Physics implementation for smoother optimization
Fixed Jamie's clothing mesh
Fixed Oscar model issues
Fixed Watch rotation lock
Fixed Intro Expedition Log Box interaction block
Fixed the Mysterious Tablet puzzle lock issue
Reset map load during loading screens
Updated the island HLODS for performance
Changed Smart Objects to be persistent to fix inconsistent crashes
Changed the default anti-aliasing type
Reoriented the compass and the sun to match the map's cardinal directions
Modified slope walking angle to make traversal over hills easier
Updated bounding boxes on the landscape for updated slopes
Updated ragdoll structure to eliminate NPC folding
Increased max animation starting point on Doll Objects
Blocked interaction with swimming creatures
Disabled creature resizes during headpat interactions
Fixed keybinding save issues
Optimized NPC movement systems for a drastic FPS increase
Fixed landscape painting
Added
Added Inverse Kinematics (IK) to Monsutra animations to remove floating and disconnected animations
Added hand locations to the IK system
Added ground trace to stop models from clipping into landmass
Added joint limitations to stop wrists from entering extreme angles
Added testicular physics and bones
Added Location Sockets for hands, orificies, and lips to enable Penis IK Guidence to correct locations
Added Player Model IK Sockets and lifted right-hand placement on top of the hip camera
Added Lotion tool to Q menu, allowing the players to start Masturbation SO
Added a third-person orbit camera to the player when stationary
Added the Delete function inside the Gallery View for photo management
Added Steam overlay game pause
Added file exit checks for Photo Manager
Added Korean ML localization
Added Turkish ML localization
Added Portuguese Brazilian ML localization
Added community suggestions for German localization (thank you, bastion0088)
Added community suggestions for Chinese Traditional localization (thank you, EA)
Added community suggestions for Spanish localization (thank you, Bolas de a metro and Search)
Added community suggestions for Russian localization (thank you, KuroNeko)
Added community suggestions for Ukrainian localization (thank you, Денис :3)
Added Controller Sensitivity setting
Added Viewfinder Aim Sensitivity setting
Added a Menu option to open the Save File location
Added a Menu option to open the Photo Storage location
Added Futa filter for Predators only
Added Scaled Sex Acts option to allow for unmodified resizing of NPCs during sex acts
Added content warning message for Futa settings
Added Rival Photographer to the campsite with roaming AI
Added Rival Photographer Monsutra interaction (tap Interact)
Added Rival Photographer Player Swap interaction (hold interact)
Added missing Plap SFX to Monsutra animations
Added missing Frida vocals from the submission tutorial
Added watch to Rival
v0.25
Tig ol’ Bitties
You can now change the sizes of the creatures' breasts in the game to suit your needs. By default, they are randomized, but you have complete control over what scale you’d prefer to see.
Default (regular size as designed), Random, Small (smaller than default), Medium (slightly bigger), and Large (bazongas).
Sadly the croc won’t have any changes due to her never having breasts to begin with. Such is life…
Speaka ma language!
We now have a total of 12 supported languages for Sapphire Safari. These are machine-translated so expect some wobbly translations here and there. It is very difficult to do LQA on languages we do not speak so I hope our lovely community can point out any glaring issues.
Languages include: English, German, Spanish, French, Italian, Japanese, Polish, Russian, Thai, Ukrainian, and Chinese (Simplified and Traditional). We will only have English Voice work though.
On the topic of speaking, we have also fixed the cursed Lipsync the humans had
Peepin for Science
You can now enter bushes and peep out of them without being exposed! And to top it off the Photographer will be able to enter stealth mode automatically even if they are standing up as long as the bush or foliage is big enough to cover them!
There is also a nice UI darkening effect when you are hidden from sight, which should help stay in the shadows better.
Achievements for all!
The last big one is that now we have finally added all the early game achievements we wanna add, plus have done extensive bug testing to make sure they are triggering correctly and registering on Steam’s backend!
You can also 100% the entire game now, it took me like 30-40 hours of raw doggin the game to get there, but it is entirely possible without issue. You’ll even get a fancy License upgrade on the main menu for your save slot if you pull it off!
And a whooooole lot more!
Fixes
Fixed lipsync face shapes to reduce unwanted mouth shapes
Reduced lipsync face shape production size by 20%
Reimported Frida head movement animations for game introduction
Reweighted Frida hair to remove skull clipping
Fixed storm effects on hair during calls
Malous now visible during Head Pat and Monsutra animations
Fixed Oscar eye pop issues
Fixed Oscar enchilada line frequency
Fixed Jamie's butt error
Fixed Furloin butt physics
Adjusted LOD to correct tail physics issues
Creatures no longer pay attention to the player being inside sex acts
Fixed model illumination during the night
Pink Moon Night now happens every four in-game days
Forced LOD0 for call participant models
Tweaked cum particle to exist longer, future tweaks required
Locked exploration tab as it is an upcoming feature
Locked main menu in the intro cinematic to remove frozen player input
Marked Tool Use and Nest Act as upcoming categories for Achievement tracking
Updated Malous spawn rate
Updated Tip to Tip Monsutra act spawn rate
Updated Tip to Tip scales
Updated Top Trick tags
Resaved Rune Puzzle assets to solve missing texture issue
Blocked clipping player spawns post-sex ragdoll
Added blockers for plant interactions
Added blocker for AI interruptions during Monsutra animations
Fixed dead threesome AI teleport issue
Adjusted volumes on Expedition Logs
Normalized vocals on phone call interactions
Adjusted volumes on boat idle and movements during the introduction section
Removed morph target from Jamie hat inside player selection
Fixed New Game fatal crash for creating logstrings
Modified Radio Beacon land mass
Removed assets under land mass
Removed broken trap plants from land mass
Corrected creature vocals to remove moaning during standard smart object use
Fixed fatal fall vocals and sfx triggers
Tweaked extreme face shapes for modeling poses
Fixed camera aiming behaviors during capture
Removed tools from hand during capture
Removed tool swap animation blocking behaviors
Reduced in-game time between Pink Moon events
Tweaked fade to black after sex animations showing more of the ejaculation frames
Fixed controller inputs during photo submission to remove multiple inputs on the D-Pad
Fixed several Achievement triggering conditions
Fixed License completion checking method
Updated Pink Moon Shuffle achievement description
Updated save file for older saves to include new narrative triggers
Fixed tutorial texts
Updated Troubleshooting txt file
Additions
Added 95% voiced photo submission tutorial call with Frida
Added Localization system
Added 11 new languages to the Localization system
Added localization splash screen for machine-translation notification
Added several new fonts to support new languages
Updated UI scaling and button setup for LQA
Added additional camera controls for capture and monsutra actions
Added black fade UX effect to alert players of hidden status update
Added player tracking on creature head during modeling animations
Added bush movement to player collisions
Added bush cutout material for player interactions with foliage
Added stealth activation on player collisions with bushes on 100% coverage
Added stealth vocal activation on full-standing bush coverage
Updated variant textures for creatures and custom morph targets
Added 3 modeling poses to the pool list
Added Rudier horn variants
Added Sweedee head pat interaction
Added Sweedee flora interaction twerk animation
Added creature breast size modifications and gameplay options for player preference
Updated landmass with foliage, and clipping prevention
Added checks and fixes for potential GPU crashes
Added HLOD optimizations to land mass
Added Smart Doll locations
Added Smart Object locations and animations
UX update for photo submission on adding a photo to the player gallery to no longer progress to the next entry
Added water ripple effect from creature and player movements in water
Added predator pounce SFX
Added sprinting from stealth
Added 16:10 Gallery, Camera Options, and Map Screen screen options
Added Journeyman, Professional, and Legendary Achievements
Demo Specific Changes
Modified global spawn rate to reduce the flocking of creatures in the small demo space
v0.24
Fixed Malous spawning particle error crash
Removed Cum Fluid System and System Options
Replaced Cum Particle with Niagra Ribbon Trail
Balanced General SO activation and activation length
Added Photo Stacking mechanic to submissions and gameplay loop
Fixed Photo Submission toggles
Added 21 new Monsutra animations and related audio cues
Added Jamie Futa and Strap-on cosmetic options for Monsutra activation
Updated Game Map Overlay to current map design
Added Hip Lantern to player model, automatic illumination during dusk period
Overhauled Main Menu to include CTA’s, Roadmap, and Bug Submission
Overhauled Save Slots to include upgrading Photographer Licenses
Added Photographer Portraits and Full Names to Save Slot
Added Stat tracking to save slots (Time Played, Photos Taken, Global Completion)
Added fourth Save Slot
Fixed map holes around the Kokai nest region
Fixed animation eye pops
Fixed photo scoring bug where background creatures were scored first instead of foreground
Manually targeted penis IK during sex acts
Added Collectables tab in Guide Book
Added Expedition Log replay mechanic
Added Expedition Log skip mechanic
Added Expedition Log name changes
Added Achievements tab
Added new Watch mesh to player models
Added Snow Biome large map changes
Optimized HLOD on the map for higher framerates
Fixed Loading Screen blocking interactions
Fixed Creature AI tasks being stuck on Monsutra release
Fixed Ragdoll recovery floating issues
Fixed Monsutra/Capture camera swivel moving player characters
Corrected Skip UI for Ultrawide monitors
Fixed Controller Pathing on Monpedia Menus
Fixed Controller button prompt for Tool Cycle
Added Mouse Simulation for Gamepads on the Map Screen
Updated Monpedia listing page graphics and slots
Updated Expedition Log notification player UI
Increased Button Input UI size
Fixed display issues for UI in 16:10 resolutions
Rehashed photo storage reading for Steam Cloudsaves
v0.23.hf1
Changed skeletal mesh optimization settings set time. It should help with game crashes when the system is spawning new girls.
Added prerequisites to use cum fluid, now it will require to be able to run the game with effects and shadows set to medium or higher.
Decrease physic force added to objects by character movement. Hopefully, it will stop launching the player into space.
Limit character animations to update at the game framerate. Make things more stable.
Force save file compatibility on all saves.
Added a Troubleshooting Guide to the game directory.
v0.23
New Content
Added new introduction cinematic with full voice acting and visuals
Added new character selection portion with full voice acting and animations
Added credits section to the introduction, credits for Dev Team and Voice Actors
Added phone call “Facetime” mechanic
Added introduction quest “Adventure Begins”. This includes new map configurations, character animations, and timing events
Added Photography Basics guided tutorial with full voice acting and action prompts
Added main quest “Maintenance”. This includes guided directions for campsite activation and narrative exposition
Added “End of Content” phone call to signify the end of the Main Narrative content for the patch
Added Exposition Logs mechanics for opening Boxes
Added animations and lighting to Hidden Boxes
Added lighting and SFX effects to Radio Beacons
Added 19 Exposition Logs in the plains region (4 additional logs coming later inside main quests)
Added “Loading Screen” transition to the game, currently works post-player capture scenarios
Added “Perfect Photo” mechanic and tutorial popup, score bigger during key moments inside animations
Added “Clean State” campsite
Cluttered up “Dirty State” campsite
Added Photographer vocals and cues for Positive and Negative Scored Photos
Added Photographer vocals and cues for Sex Photographs
Added Photographer vocals and cues for “Interesting” Photographs
Added Photographer moans and cuming sounds
Added Photographer idle sounds
Added Creature full suite of audio reactions and sounds. 20 categories of audio cues were added per species.
Overhauled Main Map with new Beach Landing area and Rivers
Added WIP Nests for several Creatures
Camp teleportation now deletes Camera Temp Storage
Added Letal Fall Damage states for big jumps
Added Letal Fall animations
Added Letal Fall SFX and sound cues
Heavy falls delete Camera Temp Storage
Added Notification of Camera Temp Storage deletion
New Jamie Hair
New Jamie Eyebrows
New Frida Hair
New Frida Clothing
Added several new standard Smart Object animations
Tweaks
Corrected compass orientation to match Sun orientation
Added hard stop to sex acts after Pink Moon Event ends
Tweaked AI logic during the Pink Moon Event
Added removal of the spored state from post-coitus NPCs
Move Rune Stone to the beach landing area
Tweaked transition for Tutorial Popups
Tweaked photos and wording on Tutorial Popups
Tweaked Photo Scoring tech to categorize photos into “General” and “Lewd”. So far it does not affect players, but it will in the future (sorry if you notice scoring oddities during play, it’s a work in progress still)
Tweaked saving points during the tutorial
Moved tutorial popup triggers
Added movement tracking mechanics to match animations to Creature walking speed
Added “Weather Effects” to the SFX volume slider
Added Main Menu music to the Music volume slider
Arranged Futa Spawn Rate system options for clarity
Changed Futa Spawn Rate default to “High”
Prey after being toxic-spored now revert to Prey after completing a sex act
Added more resources to finding Creatures through hitboxes increasing Focus Target acquisition
Removed locked tags from Creature’s after a sex act
Moved the “saving” icon to the left side
Added additional distance checks to Creature spawning
Added audio SFX Logic system to eliminate duplicate SFX or overlapping SFX from a single source
Added audio level normalization to all spoken audio
Added higher-quality attenuation to all NPC spoken audio
Reverted Main Menu buttons to the standard version and removed mention of “Tourist Mode”
Increased Familiarity score requirements for Friendly level
Optimization
Added pause frames during photo render for texture optimization
Recreated Sapphire Island using World Partition for increased stability
Optimized Ragdoll start code
Bug Fixes
Fixed Mysterious Tablet spawning crash
Fixed Fluid sim white box brightness bug
Fixed Animation pop during Smart Object use
Creatures no longer spawn on map boundaries in clumps
Eyeball popping fixed on all animations
Fix photography scoring not identifying Creatures
Fixed tutorial popup’s being blocked by Predators
Fixed Pink Moon animation decoupling
Fixed Music transitions looping Pink Moon Music
Fixed photo score border colors
Fixed game freeze on Predator spawn
Fixed Creature collision with Ragdoll
Fixed Main Menu map foliage
Fixed cliff jump area around the large waterfall
Fixed sex animation eyeball rotation
Fixed Rudier modeling poses eyeball rotation
Fixed penis IK for Creatures with less than 5 fingers
Fixed music override for Campsite fast travel
Fixed Monsutra enabling sex acts without correct genitals
v0.22d.hf2
camera photography frame optimizations
created a delay in sending photos to the drive
increased crowd manager limit
fixed tutorial popup softlock issues
enabled raytracing access for particle collection detection
optimized fluid particles
issued JUMP to keybind menu and added a default controller binding
added new controller icons
inverted controller thumbstick orientation
added new photographer vocal ques
increased Kokai voice volume
tweaked penis targeting detection
fixed masturbation tagging
collision on mesh reenabled following pool spawning
reset Malous texture following pool spawning
changed photo submission error notification text
changed notification popups during paused gameplay
fixed broken rivers
separated spored and hunted tags for predators
v0.22d.hf1
Corrected all textures to be set to the power of two, helping with reduced capacity on texture memory
Corrected time for releasing photo render target to be faster
Corrected Malous model ear cut not being invisible
Reduced the number of Perv Plants on the island
Fixed unique decals to reduce texture overhead in VRAM
Fixed NPC claims on Sex Smart Objects
Added a holding pool for AI NPC’s to vastly reduce creation spikes
Corrected wait times for Poly Acts by spawning NPC’s inside Poly Smart Objects out of visual range
Increase Poly Acts creation percentage by 50% during the Pink Moon event
Recreated rivers and water elements on the island
Corrected tags cleanup on interrupted Smart Object usage
Removed AI elements from Poly Act participants
Fixed Predator mismatch on Pink Moon event
Fixed Rune icon not displaying on curious photos
Removed the “Edit” button from the submission screen
Corrected the “Saved” button on the submission screen to “Add to Gallery”
Tweaked Spored effect opacity, length, size, and visual falloff
Fixed border color bugs
Tweaked Pink Moon spored NPC target selection
Reduced volume of Sweedee Sex Smart Object usage
Added additional vocals for Jamie and Oscar for negative photography rank reactions, seeing sex acts, being close to predators, taking a curious photograph,
Removed running vocals for Jamie that were too intense
v0.22d
Pink Haunt global event added Added temp Pink Moon Event spawn button above camp
Familiarity system now tracks Monpedia photo scores per species
Familiarity tier system added, changes to species AI per tier
Familiarity interaction menu added for Monsutra panel and Headpats
Monsutra functionality added, tracking Sex SO discovery
Monsutra interaction panel added
Added autofellatio masturbation animations
Added grass flattening to masturbation animations
Added tiny classification Female and Male animations for Hunting and Spored purposes
Added Photographer jumping locomotions and systems
Added Cliff jumping system, running against cliffs is safe, and jumping from cliffs allows falling
Photographer Audio added for key prompts, sex, and idles
Species Sex Audio added for Bunnets, Rudier, Lecho, Hoereno, Sweedee Caiadaly, Kokai, Furloin, Malous
Spore plant added spawning rates and radius of spores need tweaking
Spored species state added
Hunting and Spored states now appear on photographs
Monpedia Mating Tab categories changed, Sex Sleep removed for Hunting Acts
Removed watch Radial Menu
Removed gallery filters
Removed favorite filters
Removed delete from gallery
Modified photo storage icon
Added Guidebook UI icon and shortcut
Added Map UI icon and shortcut
Added Blue UI bounding box to Temp Photo Storage Icon
Swapped Photo Submission to “Hold”, be safe before you attempt to submit Added Camera Options menu with tap “X” to view temp and saved photo galleries Added notification popup for submission attempt outside of beacon range
Trap Plant SFX added
Auto Save splash added
Adult Content splash added
Auto Save icon added
Added additional tutorial prompts for new and upcoming features
Added background blur to tutorial prompts
Fixed camp tools tutorial prompt
Penis size increased
Added Campsite safe zone
Map fixes for SO spawns
Map fixes for SO optimizations
Map fixes for food optimization
Added new SO points for food
Map fixes for bridge and walking paths
New game fixes for Lunar Position
Save fixes for time of day
Modified Malous data entry
Crash Log creation added to base EXE functionality
Added EXE icon
Fixed ADS softlock during capture bug
Fixed player freeze softlock after using the option menu during gameplay
Fixed camera handling issue post-capture
Fixed camp under map post sex spawn Fixed options menu default reset button
Removed hide player body option
Corrected option texts for clarity
v0.22c
Added Tentacle Plant Spawn/Activation AI
Added 4x Tentacle Plant Sex Animations
Added Tentacle Plant IK Focus
Added Tentacle Plant Warning SFX
Added Tentacle Plant Failure State for Player Capture
Added Monster Sex Sleep State and Ragdoll
Added Predator Spawn/Activation AI
Added Predator Hunt AI and Behavior
Added Pink Smoke Eye Flair for Hunting Predators
Added Prey Caution AI for Predators
Added Predator Hunt Locomotion and Capture Animation
Added 4x Predator Sex Animations
Added 9x Monpedia Mating Tab Photo Categories and Animation Tags
Added nearly 100x general animations for general activities.
Updated all existing Sex Animations Updated all IK hold points and interactions
Changed Furloin Nest Location
Fixed Walking Slopes on Radio Beacons
Added Player capture state skip
Added Player torn clothing models - use wardrobe in Camp to repair clothing
Added Oscar vocals
Added Bunnets vocals - currently used by all Species
Changed Jamie model - new tanlines and hair color
Changed Oscar model - new skin texture
Updated Jamie breast physics Updated Jamie butt physics - her ass claps so nicely now
Updated testicle physics
Added New flee and alert AI Added New noisemaker AI Adjusted reaction speed and systems for awareness
Prey Awareness mode added
Mating Tab additional tagging added
Added Sex Skeleton optimizations
Adjusted New Moon and Transition Moon brightness at night
Added Player Capture camera
World Respawn on Player Capture transition
Several Map upgrades
Fixed Player NG spawn-facing
Fixed Malous spawn rate
Main Menu overhauled to include Tourist Mode and Story Mode buttons
v0.22b
So why did it take so long? The older doll system was pretty unique, for one sex pose - let's take doggy in this example - required a start/intro, a slow, medium, and fast core loop, a finisher, and post-finisher animations for each pose, for each participant. The game using its tracking and needs data for each NPC would then choose which animations to play based on their stamina, their lust, etc. It was stupidly complicated and created a lot of tech debt and jank. Mons would not be synced correctly, or they would not animate long enough for player discovery.
Instead, we ripped all that away (including the NPC needs), and built the sex system off the back of the Smart Object system. Now when a monster spawns, she is given 3 tasks, she seeks one out and does it. If someone enters a sex Smart Object, another mon is pushed to seek out and join, and voila, the sex magically works, jank-free. The removal of the old system required a lot of cleaning, and the new system needed a lot of tweaking. Some interesting examples we had to contend with during development include:
Too many girls wanted to get some fuckywucky and it made the world very underpopulated.
Too many girls are obsessed with coming over and over.
The bees are too horny and ruining threesomes by overcrowding.
Girls sliding around the world jerking off.
Girls gain the power of flight after they cum.
17 unique sex animations are being added to the game which include Female x Female, Futa x Female/Futa, and Futa x Tiny (bee). It is worth pointing out that while we do support the removal of all Futa content from the game your play experience will be vastly different from the intended design. For the best results please use Medium or High Futa spawn rates.
It is also far from being completed as well, we made the unfortunate discovery that because our generic animation rig is too different from what the monster girls look like, every animation is off by like 10 centimeters, so penetrations are not what we intend for them to be. The solution for this is to redo all the animations with a monster girl-sized animation rig instead, so that will be pushed into the next patch.
New Features for v022b
After all the doll system overhaul, there is a lot more added to the game that is worth discussing. The first big addition is the new fluid cum system. Now when the ladies goo they actually goo! Naturally, we have a few different ways this can impact the performance of your computer as it is a fluid simulation that mathematically sticks to models - very difficult to build that - it will shoot from the right place, cover whatever it lands on, combine, and stick to models. If you turn off the fluids to save GPU power you will instead get a sprite spray which, won’t stick to much, but it still looks nice. Especially the Bee girl, she can get absolutely covered in batter.
We also fixed the floating hand jerk-off issue as well using an IK system which directs the tip of dongs into the right holes/hands. However, because model sizes are slightly different the actual execution will vary. We plan to normalize all the models going forward so these slight deviations won't be an issue.
Grass now dynamically flattens around sex acts in the game, we might need to come back to this as it can look a little wonky at times when you zoom in from a distance but the flattening is very useful for taking clearer shots when you’re on the same level as your subjects.
Sex now has sound! Plaps, slaps, penetrations, and ejaculations are now dynamically added to the audio soundscapes, you will be able to find sex happening around you just by keeping your ears open. We have also added a temp vocal track to the sex as well, which is mostly used to give us an idea of what exactly needs to be recorded via actresses as it is also a dynamic system.
Plus a bunch more smaller fixes!
Jamie has a brand new locomotion which makes her far more feminine.
Monster Girls will not be aware of the player's presence while they are asleep, they will wake up if you make noise or startle another girl.
Upgraded the engine to Unreal v5.4.2.
Corrected a boatload of shapekey errors for Monster Girl faces.
Updated lighting models to improve nighttime visibility.
Map light sources and props have been overhauled.
And that about sums up everything in this “micro patch”. Our next focus should include a lot more interesting gameplay mechanics as we will be turning our attention to the Predator AI system and how that flows into the current gameplay. Here is a short list of our next patch goals.
Mating tab for Monpedia for all species.
Predator AI system.
Predator spawning system.
Predator capture and animation system.
Failure state for capture.
Torn clothing system and dripping fluids.
Temp action on wardrobe to replace torn clothing.
Implement tentacle plant capture and penetration animations along with bee and activation AI.
v0.22a
Added Caiadaly, Sweedee, Malous species
Added new Monpedia UX entries
Added Malous environment puzzle elements
Modified Plains biome to increase water areas
Added water noise during rain
Added 100+ smart objects in the Plains biome
Modified Map icon discoverability
Removed Beacon spawn options
Removed Beacon activation compass icons
Added compass proximity feature to reduce clutter
Fixed map unveil rain bug
Fixed submission focus bugs
Added new main menu level
Added new introduction cutscene level
Dripping Wet v021
Peepin' n' Sneakin' v020
Focused Spawns v019
Monster Guide v018
Bedroom Eyes v017
Mystery Island v016
Sapphire Documents Issue 012
Sapphire Documents Issue 011
v0.10
Added new island Nippy Wallow
Added Rubee monster girl on Nippy Wallow
Added Snubuns monster girl on Nippy Wallow
Added v1 Photo scoring system
Added v1 Retirement Level system
Added additional props to Moana Tropic
Updated Depart screen on boat menu
Heavily optimized photo-saving system
v0.0.9
Added Gallery filter system.
Added Expedition statistic systems for tracking steps, photos, etc.
Added Retirement system for post-expedition scoring.
Overhauled Monpedia system for photo submission and tracking.
Added Familiarity foundation system.
Added Research point foundation system.
Added Moana Tropic Wading Pools map area.
Added Landscape texture painting system.
Overhauled Moana Tropic textures.
Overhauled Moana Tropic assets.
Fixed deep river issues.
Fixed Moana Tropic boundaries.
Overhauled Monster Spawn system.
Overhauled Moana Tropic spawners.
Overhauled Doll System UI.
Overhauled Doll System UX.
Added Doll System auto-population.
v0.0.8
Jamie and Oscar playable characters added
Professor Frida's model update
Night Time Expedition mode added
Echo and Skully added to Night Time Expedition
Jungle Island was renamed to Moana Tropic, island biography added
Foliage assets added to Moana Tropic island
New save system created for photographs
New save system created for user data
Menu optimizations added
Depart menu added
Doll system routing added
Initial doll partner system added
Placeholder missionary animation added
Spawn balancing for Monster Girl spawn
v0.0.7
Missionary doll frames updated to new tech requirements.
Additional in-between frames were added to Missionary leg and arm poses.
Doll Value snapping: Poses can be snapped to predefined points.
Doll input rework: Changed input flow and camera control to make the doll system easier to use.
Doll slot auto assign: If only one valid slot for a character automatically selects it, this fixes the perceived double input bug from the previous patch.
Doll input smoothing added: Light lag to imply weight when dragging limbs.
Lighting overhaul: Switching engine lighting version to attempt wider hardware support.
Additional Renderer support: Added DX12 launch option.
Changed engine performance target and antialiasing modes to attempt wider hardware support.
Custom foliage assets to improve visuals and flesh out jungle theming.
In-game watch menu added.
Fixed waterfall shader not being affected by camera distance blur.
Additional Renderer support: Added Vulkan launch option.
Fix hardware detection on the first startup.
Add basic photo management functions. Saving and deleting photos from the gallery.
Foliage performance: Implemented LODs and imposters for trees.
v0.0.6 Hotfix
Doll system hud refresh
Doll System inputs added to keybind menu
Doll system character select camera now locks on character
Monster girls now run to catch up when following
Monster girls have breathing animations in Doll System
Settings autodetect on the first launch
AppData shortcut added to game folder (Windows build only)
Lighting changes on the map to baked lighting for sky and clouds
Basic tutorial space added to menus
v0.0.5
Additions
Main menu level added
Settings options added
Photography quality settings added
Futa visibility functions added
Gallery functions added
Temporary Monpedia added
Temporary Quests menu added
Temporary Gender Selection menu added
Landscape tweaks to demo map
AI Follower behavior added
Doll system added - Early preview
Random monster color variations
Linux SKU created
Optimisations and Fixes
Minor lighting and sky color and cloud cover changes
AI Execution flow changes
Perception Sight overhaul fixed - drastically reduces GPU lag
Material Search Iterations reduced to 20 - potential performance improvement
Navigation mesh change from full dynamic to Modifier only - potential performance improvement
v0.0.4
Two new systems called VLife and Doll. Both systems allowed for greater interactions and responses for the players to enjoy.
Moved to Unreal Engine 5
v0.0.3
Cuddle UI overhaul: The previous system flat out did not work, we have refined the UI to focus on the UX experience. Now you can tab between Tools, Toys, and Poses to direct your cuddle fantasies.
Cuddle pile: We have created the foundation for what will be a fantastic multiple partner system. The eventual goal is to allow multiple monster girls to join in on the cuddle session and for that, we needed a simple system for swapping and including multiple monsters in the system.
GUI update: This build features a very simple GUI update to give direction on how to interact with the systems in the game. When you enter the cuddle mode you’ll have a popup to direct you into accessing the new UX features. Simply press “H” to review them once more.
PC update: The pc in the player camp now has a controller-friendly and more clear UI associated with it. It is not fully implemented but the features should be more robust than they were previously.
Model Update: Monster girls are now more updated than ever, the horse model has more “horse-like” features and the girls’ models are more up-to-date with the current rig requirements.
Flattened play area: We have made a small change to the play area for the idle monster girls to fix clipping issues presented by uneven ground.
v0.0.1a
Mechanics in the Alpha:
The Monster Girls in the current alpha are as follows:
Bunbuns: A yellow bunny-type creature with a lot of joy to share.
Tsunbee: A bee-like creature with a terrible attitude.
Crabby: A crustacean like no other, can be seen digging in the sand.
Lizzurn: A striking reptile with a cheeky disposition.
Use your camera to take photos of the Monster Girls around the play space, right-click to enter the viewfinder or aiming mode. Use the mouse wheel to adjust the zoom. Hold ALT and scroll the mouse wheel to adjust the focus. If the camera detects a Monster Girl you will see a red box around their heads. Snap a photo to capture the moment!
Stealth is working in the build, but it is quite simple for the time being. Use the CTRL button to crouch, slowing your walking speed and making you hard to spot. The Monster Girls have a vision cone that is interrupted by objects and fauna. So hiding in a bush to get those candid shots is the goal!
In this demo space, you will have 10 total shots you can take in your camera, however, you can empty the storage by interacting with the campsites computer. Here you can store the photos you like, and delete the ones you don’t. The UI is quite simple here but eventually using the computer you’ll be able to submit your photos for cash and for bounties.
A basic day-night system, spend enough time roaming the demo space and you’ll notice day cycles into night and back into day again. You can speed things up by interacting with the bed at your campsite.
Prototype
Initial Release