Shroud [v0.3.3.1] by KexBoy
Shroud v0.3.3.1
Tags
Your fate changes when you join the resource-gathering team—a prestigious elite crew whose efforts sustain the airship and its people. Your mission is to seek out and extract rare resources using skill, courage, and advanced equipment to keep the flying city alive.
Every mission is a risk and a challenge. The toxic clouds conceal dangers, secrets of the past, and possibly keys to the future. Are you ready to face the unknown to ensure the airship stays aloft?
v0.3.3.1
New Features
- Codex system — encyclopedia with entries, quest journal, item stats, and locations; auto-unlocks entries on item pickup; full UI redesign
Content
114+ new images and renders
50+ new animations (battle and cutscene movie definitions)
6,500+ new lines of script and code
Day 2 arc expansion — continuation of the main story
Fixes & Optimizations
Map movement improvements
Trade flow corrections
Combat data fixes
Old-save compatibility patches
v0.3.3
This version continues the journey with fresh fixes, improvements, and more content to explore.
v0.3.2.2
Fixes:
Broken Crossroads: Unan quest route now works properly (Int path)
v0.3.2.1
Bug Fixes
Fixed broken pathfinding issue at cell 86 (Broken Crossroad)
Improvements
MEM auto-fill feature: When clicking on MEM in the player inventory during a trade, if the transaction total is positive (additional payment required), the system now automatically adds the exact amount of MEM needed to cover the cost. If insufficient MEM is available, all remaining MEM is added instead.
v0.3.2
500 + new images
10+ new animations
2000 + new lines of code
Continuation of the main story
New side quests and NPCs for Chapter 1
Various render fixes, bug fixes, and optimizations
v0.3.1
150+ new images
10+ new animations
1000+ new lines of code
Continuation of the main story (after rescuing Rukk’s daughter and heading out with Unan)
New side quests and NPCs for Chapter 1
Improved UI (KEX-BOY, World Map, Trading)
Balance updates for the card-based combat system
Added new HazeX effects
Various render fixes, bug fixes, and optimizations
v0.3.0.2
Fixed an untranslated line that appeared during a dialogue with the raider near the yellow door.
Minor internal tweaks for stability (no impact on save files).
v0.3.0
300+ new images
20+ new animations
2000+ new lines of code
Added World Map
Added Trading system
Added Fighting mechanic
Added ability to Loot Enemies
Various render and code fixes
v0.2.7
150+ new images for enhanced visual storytelling.
6 new animations added to enrich gameplay and story immersion.
Relationships system updated and refined.
Enhanced KEX-BOY functionality: integrated Map, Inventory, and Task Log for better player experience.
Several render and code fixes to enhance performance and polish.
v0.2.5
150 new images
9 NSFW animations
850+ new lines of code
Add F.O.C.U.S. tech
Several render and code fixes
v0.2.0
Initial Release
Tutorial / FAQ:
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All: BUZZHEAVIER - DATANODES - KRAKENFILES - PIXELDRAIN - VIKINGFILE
Extras: Fan Sigs