The Monster I Mean to Be v0.1.2
Tags
The Monster I Mean to Be is a adult sandbox game made on the HTML engine by ShadowEnby. It was first released in June 2026 and last updated in July 2026. The game runs on Windows, Linux, Mac and is available in English.
Overview
Features
Players can expect content tagged sandbox, teasing, text based, transformation, trap, vaginal sex, 2dcg and adventure.
Frequently Asked Questions
Is The Monster I Mean to Be free to download?
Yes — you can download The Monster I Mean to Be for free using the download links provided on this page.
What engine is The Monster I Mean to Be built on?
It runs on the HTML engine.
What platforms does The Monster I Mean to Be support?
You can play The Monster I Mean to Be on Windows, Linux, Mac.
What language is The Monster I Mean to Be in?
The Monster I Mean to Be is available in English.
Screenshots
Download Links
These links lead to external hosting providers. Use at your own risk.
Developer Notes
This is my first game, please be patient with any errors or bugs you find.
If you play it and enjoy it/hate it please don't hesitate to leave a reply on the thread! My main goal with this initial release is to see what people think and improve the game based on it so any constructive feedback is greatly appreciated. Just please don't be mean.
Changelog
v0.1.2
-Revamped the transformation system, now aside from changing into different forms you can also see and change the size of your body parts (Chest/Ass/Genitals). Each form has it's own saved sizes so you can have multiple body types between forms.
- *For now changing your body sizes is purely cosmetic, future updates will expand upon this mechanic to add new minigames and possible interactions that change depending on the state of your body.
-Added a new item to the General Shop: Pocket Mirror. With this item you unlock the ability to transform at will mostly anywhere.
-Added some clarifications about certain elements in the game.
-Added the relationship level to romanceable characters' Journal entries.
-Removed the "typewriter effect" at the start of the game.
-Fixed a bug where as a human if you tried using the quick-change option to visit Cobalt you were teleported to the Goblin Village instead (Thanks to duskdawnuwu on Itch.io for the feedback!)
-Set up a few hidden variables to prepare for future updates.
PS.: It's reccomended to start a new save for this update, the new transformation system will most definitely break older saves. I'm currently learning how to make older saves compatible with new updates so hopefully this is the last time this happens.
v0.1.1
Some quality of life fixes based on player feedback.
-The starting character creation now goes faster and the typing effect can be skipped by clicking the game. Thanks to Bob69(F95) for the feedback!.
-Now your unlocked transformations stay unlocked even after changing forms (Be careful, being defeated in combat will make you forget your current transformation and you'll have to use Essence to relearn it). Thanks to Hafiel(F95) for the feedback!
-Added a quick-change option when you try to enter form specific areas, like the Human Town and the Goblin Village.
-Fixed some text errors. Thanks to master4desaster(F95) for the feedback!
v0.1
Initial Release
More links may be in the source thread (registration required).
Source Thread