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When Eternity Ends [v0.4.2] by Moltes

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When Eternity Ends v0.4.2

5.0 (1 votes)
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Overview
Welcome to When Eternity Ends, a narrative RPG that plunges you into the world of the gods... and their possible extinction. But all is not yet lost, and your role may be more important than you realize.​
Game Information
Developer Moltes
Engine HTML
Release DateMar 27, 2026
Last UpdateMay 1, 2026
CensoredNo
OSWindows, Linux, Mac
LanguageEnglish, French
Voice-
Length-
Original Name-
Aliases-

v0.1.2
Initial release

**v0.2.0 Rework

Contents**

  • A new combat system (complete overhaul with new gameplay mechanics)

  • New content added to the main story

  • A new mini-game (replaces the previous one)

  • A new playable deity

  • A new dungeon type (survival)

  • New maps

  • A character-specific deck management system

  • New locations in the villa

  • A player guide

  • Added sound effects during combat

Improvements and fixes

  • Improved usability and graphics

  • Improved interface

  • Bug fixes

**v0.4.2

A new deity awaits**

A new encounter unlocks for players who have made enough progress in the villa. It opens a new narrative chapter and brings its own content — ritual, divine essence, and characters — for you to discover on your own.

Situational cards in combat

Situational cards can now appear in your hand during combat, in reaction to what is happening on the field. Each one is usable only once and is not part of your deck. They reward good tactical reads and timely decisions.

Content extensions

You can now import content packs directly from within the game. An extension can add characters, cards, dungeons, or new locations. It installs and uninstalls without modifying the base game.

Training: pick your opponents

The Training card in the villa now includes a divinity selector. Target a specific opponent to prepare for them, or let the game build a random team from your divinities.

Rituals: three play modes

Before each ritual, choose your mode:

  • Devotion Ritual — classic interactive mode.

  • Divine Rhythm — rhythm mini-game synced to the video.

  • Auto — immediate reward with no interaction, ideal for quick sessions.

Your selected mode is remembered between visits.

Inventory and Divine Ashes

An inventory is now accessible from the sidebar. It introduces Divine Ashes, the new resource required to start a ritual. In Auto mode, you can spend multiple ashes at once to multiply your rewards.

Level cap raised to 20

Characters can now reach level 20.

Fixes and improvements

Cards in combat are now played by drag and drop. You can also zoom in on a card to read its details before playing it. The interface has been reworked throughout: combat result screen, mobile sidebar, and divine essence display.

Android version available

Download Links
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